The tedium that is omhd omhd ack

Christ that 1% chance to evolve is tedious. I really wish the devs had bumped that to 5% or a little higher back when they tweaked leg drops.

It still sucks we can get a proper op10 grog that isn’t mission tied, not that it was there for straight dps anyway.

1 Like

i went to scylla’s grove. i used the catch-a-ride to teleport to reset the badasses but even then the 1% is painful.


1 Like

This is my favorite method for farming OOO. Still can (and probably will) take hours but much more efficient once you did the eridium run.

1 Like

I’ve got wave 3 on Dex. The time is one matter. The boringness is another.

2 Likes

Damn! Just realized I didn’t post the linkt. Sorry.

Remember to save your badasses as much as possible.

1 Like

I’ve only ever had him spawn there…three times so far, but no Twister. Still, I prefer there over in front of the lodge if for no other reason than I can do a dozen or so runs in the same time it takes to do the eridium-furnace loop. The farm is tedious enough as it is without adding more time to it.

2 Likes

At this point, after two hours of fruitless slogging on a hover craft, I’d have agree.

Scylla’s did it. Imma sold. :slight_smile:

3 Likes

The advantage with Hunter’s Grotto if I’m not mistaken, beside the easy “evolution reset”. Is that you get several badass to evolve. 6 or 8 I think. (3 at a time.) If you’re careful when OOO spawn you can create some distance and kill only him. So you don’t need to leave the area or quit the game every one or two kill. When I farmed mine I must had been there for 6 hours+ over two days.

2 Likes

I only saw 3 at grotto and I find grove around the same to reset. The setup time was much shorter, kill a few mobs which you end up doing anyway in grotto.

6 hours is a -lot- of time dancing around doing not much. Spamming Vora is less soul crushing.

2 Likes

Only 3 spawn at once but when you kill one, or OOO. Another replace it. So you keep a “full team of 3” to try to evolve even after you killed several OOO.

But yes. It’s a pain you know where. That’s why I didn’t do it in one sitting.

1 Like

This is true, but it still requires running around feeding the furnaces first. That’s most of my problem with that method…taking too long to even get to the fight.

It’d be wonderful (or humane, at least) if there were some sort of cumulative effect in spawning OOO, something along the lines of a greater spawn chance depending on the time spent in the attempt; after say three hrs spent the spawn rate increases to 2% or something.

2 Likes

It’s either doing that once or reloading after every kill. Which I’ll admit can be while. got my first after 2 hours (Maybe a little more. Been a while.) of failed evolution. Was somewhat better after that.
I kinda like the run though. if you completed the DLC it’s a nice farm route.
To each his/her own. :slight_smile:

2 Likes

I’m not disagreeing with you at all; I’ve tried both and will do the furnace run if I feel like fighting my way around the loop (it’s a good way to build Anarchy stacks), but if I’m there just to farm for the afternoon I’ll head for the Grove instead, mostly to try to be more time-efficient.

Bottom line on it all IMO is that no matter how you try it, it’s an ugly farm.

1 Like

It would be far simpler to code a flat buff to the spawn chance. Make it 5% - 7% chance. They made the varkids far more likely to evolve, but that because of the Norfleet. The Twister is much more functionally useful.

If gbox could arrange another hunt but with uniques, it would be another awesome sendoff. However, they probably are a bit busy.

1 Like