There was a period where folks just ignored Forbearance…speccing Quick Charge instead.
Then…Tiny Tina’s Dragons were released and all of a sudden…Forbearance was back in vogue.
I personally, have always had good luck with speccing it with two points as it will cut the status effect duration by about 20% in general play. Which is usually juuuuust long enough to survive at the old OP8.
But I see VERY few builds using it now with this new DLC…Quick Charge seems back in vogue…
And my question is…Why?
Quick Charge is VERY conditional…useless with a Bee as the Bee’s recharge rate far exceeds Quick Charge’s rebuilds. And I hear that status effects at OP 10 are VERY deadly.
I think it just a matter of preference and circumstances. You have very little chance to activate kill skills with the dragons so passive skills > kill skills. But most of the time I like kill skills because they have greater bonuses. Forbearance reduces the duration of status effect letting you survive against DOTS but you can also say that Quick Charge lets you regen shields through DOTS which also lets you survive against them. I actually don’t like the Bee in the new dlc. It seems like the mobs are balanced around the poison status effect making them bullet sponges but at the same time it’s like I’m running around the Beatdown and I’m going down a lot when I’m wearing Bee.
Quick Charge will regen at max 15% at 5/5 and will do that over 3 seconds. 15% on a low cap Bee is…bad…and you still don’t get the advantage of additional amp damage which is the raison detre’ for the Bee in the first place.
The Bee’s short recharge is never activated as you are still being hit by DOT. And when it finally activates the recharge is ridiculously fast which negates any Quick Charge advantage.
Plus Quick Charge ONLY activates on a kill. HIGHLY conditional.
My take is Quick Charge is great for a BIG Shield with slower recharge like a Turtle or Blockade…but a low cap, paper thin Bee with a ridiculous recharge rate renders the skill pretty useless…
Forbearance just…works…all the time.
I used to run a Blockade at OP8 on Axton and a Quick Charge, Forbearance combo was quite good defensively.
Piemanlee
(Goodbye friends and not friends, it's been a fun ride)
#4
I’ve always based it off of recharge rate/delay.
I’d never use QC with the bee, but with something like a turtle shield I’d use it.
Would depend on the cap size and how fast the shield recharges more than the delay rate but your right. It’s a factor…also…Will there even be enemies around that you can kill to proc the skill?
My rule of thumb is basically 3 seconds. If a shield can recharge fully in less than 3 seconds after you have considered The boost from Preparation…
There is probably no reason to spec much into Quick Charge.