Both builds would have identical gear and use the Legendary Soldier Class Mod.
The first build has these advantages and disadvantages:
+Full points in Impact for maximum class mod boosting; +40% gun damage is pretty nice.
+On top of that, has Onslaught for extra damage in battle.
-No source of cooldown reduction.
-Nuke is kind of a weak capstone.
The second build has these advantages and disadvantages:
+Extra cooldown from Resourceful would greatly help for extended battles and survivability from Grit would make Axton much more tanky than he already is.
+Gemini is a much more useful capstone: more Slag coverage, have a little bit of protection from two Phalanx Shields, and, of course, survivability of the turret (if second turret dies you can replace it).
-You can only have one point in Impact (6/5 with class mod) in order to get Survival skills.
-No Onslaught.
Let me know which build you prefer! Feedback is appreciated!
nat and I agree to disagree on Grit. I think it’s a waste of points unless it’s boosted by a COM. 4/5? 16%? Bleh. Honestly I think Healthy does more.
Grenadier? I’d take it for Fastballing. Otherwise Onslaught does more.
For what it’s worth, this is my Legendary Soldier build (OP8).
Onslaught vs Able is personal choice, as Moxxi Gear covers the healing in most cases.
Now that we can get both Double Up/Gemini and Do or Die, there is no reason to not use offensive Grenades so I would always spec Grenadier.
In the end, I took away two points in Quick Charge and put one point in Healthy, and an extra point in Grit. I figure since I’m using The Bee, 5/5 in Quick Charge isn’t essential, since it rarely refills the shield to full—it’s mostly just so you can tank an extra hit or two. If I play this build and find that the damage is lacking, I might consider swapping the point allocations of Impact and Expertise, but tbh, I just really like the way guns feel with 10/5 in Expertise. I kind of wish more characters had unique skills like that one.
I like it but if you are going to use a Bee…DEFINITELY spec Forebearance as much as possible.
The Bee only provides Amp damage when the shield is full. A status effect will prevent the shield from being full for a long period of time and any benefit from Quick Charge is made insignificant by the Bees Recharge Rate.
Buuuut you have to stop being hit…so your delay will kick in…then ultimately recharge. A status effect prevents the start of shield delay. And an unfilled Bee is not only not providing any amp damage…it’s a death trap…lol
You must be VERY quick twitch sensitive in order to feel the difference in gun swapping at 6/5 vs 10/5…are you a PvP guy??
One last thing. I would NEVER give up Onslaught…EVER.
I’d far and away give up Able before I give up Onslaught. The movement speed and extra damage is addictive. If you use Regen grenades you can use the points you have in Grenadier.
This is all just my opinion…play the way that makes sense FOR YOU! Good Luck!
The commando is the character that can benefit the most from a bee shield because of how much skills he has to lower the cooldown and the way his ability works. I will post my build here.
Your weapons would bee
Ogre/ good torgue rifle
Unkept harold Double penetrating version
Omen without element, counts as explosive
Slagga/grog nuzzle
For grenades you want fastball or meteor shower.
The relic MUST be an explosive relic since the bonus is multiplicative.
The class mods are Legendary soldier or grenadier expert, you decide. You still can change in combat when ever you want.
You can change all of this to elements with the omen and a hail (both benefit from grenade damage) THEN YOU WILL NEED Bone of the ancients relics, in all elements.
No quick charge because the capacity from the bee shield is too low and the rate too fast, the bee will recharge alone, quick charge will change nothing.
You will be placing the turrets strategically to mantain your shield. Always one on the ceiling, for the slagg. Your first turret is the one who will be always safer. Make sure is safe, it will grant you an infinite second turret when ever the first turret keeps on working.
This is my GOAT build. I have 3 characters in OP in this game commando being my favorite.
I have two suggestions. Your call…if what you do works for you stick with it.
I suggest you find a way to Spec Grit. It’s too good to pass up with all these extra points that we now have.
You could take these and you would not notice a difference.
1 from Metal Storm
2 from Healthy (since you are using Legendary Soldier…no big deal)
1 from Pressure
1 from Forbearance
There has been a lot of discussion over the years whether a Non Elemental Omen actually benefits from the Explosive Damage Relic (In my tests I did not find any evidence that it did).
You might consider a Swordsplosion or the new Unicornsploosion. It Definitely benefits from the Explosive Damage Relic. I find both of those guns easier to pound things with than an Omen.