The Striker is trying to be a Sniper Rifle.
The Maggie and Skullmasher are trying to be Shotguns.
The Hammer Buster and Hammer Buster II are trying to be sniper rifles.
The Unforgiven is trying to be a Sniper Rifle.
The Luck Cannon is trying to be a Rocket Launcher.
The Godfinger is trying to be a Sniper Rifle, and failing.
The Bekah is trying to be a good gun, and doing it really well.
Do Jakobs weapons just come with a build in Multiple Personality Disorder?
Since they donât care for fancy elemental damage, they have to make the gun at least interesting in some other way. Besides, most of the ones youâve mentioned do really well, even if they are trying to be a different weapon class.
Luck cannon is by far one of itâs own kind. The two fer prefix damage is really insane plus chance to cause Explosive damage with splash. And that is the reason even two fer has 1 mag. Only nisha can two shots the two fer cannon. One for each of you up the shots to 4.
One shot reload one shot reload, yep Clappy best sidearm with cc and load n explode plus 1/8 of olt. Effective for mid to long range, up close flayer or coach, damn remind me of the jakobs Clappy in zombie dlc.
Loooool the godfinger is not one of the best snipers in any universe. The only way I could see this being true is if youâre walking around in normal with op8 gear
You canât possibly be far enough away in most maps for this to equal any normal snipers, let alone be âthe bestâ
[quote=âFlameyes, post:8, topic:243465â]You canât possibly be far enough away in most maps for this to equal any normal snipers, let alone be âthe bestâ[/quote]This distance to the Hyperion Turret shown in the picture below is all you need to put the Godfingerâs damage a bit above the Buffalo (797k vs 713k); at the farthest distance I could get from this turret, I was hitting it for 3720k. Iâll do this same test with whatever sniper rifle you like, but for someone who prefers to snipe from long distances (purists), itâs hard to beat the Godfinger. My Muckamuck was hitting for 690k, for comparison.
The problem is that you have to be really, really far away to gett it to work, while a Muckamuck still kills close up.
Other than this, every other Jakobs weapons are great.
Have a Nisha that only runs Jakobs and my OP8 Mechromancer uses the Bekah and Twister.
[quote=â0takuMetalhead, post:10, topic:243465â]The problem is that you have to be really, really far away to gett it to work, while a Muckamuck still kills close up.[/quote]Do you consider the distance shown in the picture above to be really really far away? That distance puts it on par with the Buffalo⊠you can be even closer to match Muckamuck damage.
Just because YOU dont like it / dont know how to use it, doesnt make it bad. I dont know about you, but sniping with Pimpernel and/or Pitchfork is nothing close to âsnipingâ for me. Those 2 are more like assault rifles to me than the snipers. Like ive said for sniper âpuristsâ Godfinger is one of âthe bestâ. Next time read what ive wrote before you start loling around.
I see - weâre looking at sniping differently. The distance to target shown below (the rooftop over the Lynchwood train station) is something I consider the far end of âshortâ range when sniping (the raised walkway would be medium range). From this distance, the Godfinger is out-damaging the Hawkeye, Muckamuck, and Buffalo (but not the Elephant Gun⊠need a little more distance before the Godfinger out-damages that, but Elephant Gun crit shots at these distances are fairly difficult). Also, I think our definition of a Jakobs âpuristâ is one who follows their slogan, âIf it took more than one shot, you werenât using a Jakobsâ. Praising a Muckamuck for its fire rate sounds⊠weird. Not that it wonât kill things, isnât fun to use, nor is a terrible sniper rifle (Iâd be lying if I said I didnât use mine all the time), but I think weâre talking about two different strategies (both of which are viable, they just favor different weaponry).
On topic - I think as weapon gimmicks vary, there will be some crossover that makes it seem like a different weapon type, but this isnât unique to Jakobs weapons. One could say that Vladof sniper rifles are trying to be assault rifles, Hyperion pistols are trying to be sniper rifles, or Bandit assault rifles are trying to be shotguns, for example, but I see what youâre saying.
At that distance, enemy spawning will bite you in the ass.
I donât remember who told this, but in co-op, when the other player scouts ahead the spawning isnât much of an issue, but for a lone wolf, it is. To be fair though, I have no clue how the PC/THC versions handles this but it does apply to X360/PS3.
I can see why you like the Godfinger, and Iâve tried to like it myself (I have one or 2 of them on my Zer0) but the distance needed, it being bolt-action and the fact that you canât use skills that increase bullet speed turns me of from this rifle.