Having more than 8 characters would undermine a lot of what Borderlands is. I feel that we’ll only see 2 more (max of 4, min of 0) more characters over the DLCs. Honestly, I could do without a character that which has one full skill tree dedicated to one specific gun type. Unless they have skill choices in said skill tree that you can take that focus on other (more universal) things, such as reload speed, I would feel severely limited by that character and completely neglect them as I did with Zer0.
Sorry, got a little off topic. I think throwing a character that creates shields would be cool. I know Hyperion guns do that now, but I loved Athena and having a character chuck a stationary cover wall could be a game changer in harsh fights. Also, I have a suspicion that Zane’s bot might have healing potential. I love healers so a character capable of healing the party would be great.
3 Likes
xcrimsonlegendx
(I'm the hero of all the villains.)
April 5, 2019, 9:33pm
#12
I don’t know, the idea of them taking an old concept and re-imagining it to work with a new game interests me. Obviously it wouldn’t be copy/pasted into the new landscape, they’d have to change and balance things to make old classes work and along with those changes would come new ways to experience and expand on those old familiar playstyles.
To each their own but I think it could be pretty cool as DLC, completely optional for those that do long for a touch of the familiar in the new sandbox. They woudln’t replace new additions, just supplement the roster. If their current marketing is anything to go by, they intend to monetize the hell out of the game.
2 Likes
Totally agree with that.
I don’t give any credit to that theory.
I think Timothy could be a nice NPC cameo thou.
Once again. Agree with that. Yes I said I’d love to see/play the old VH but that’s the nostalgic (and curious) inner me. I don’t think it would be a good idea for the reasons I already stated.
I could live with more than 2 DLC characters. But not hordes…
I think a total of 6 VH is good. Maybe 8 “Cuz now they can”. More than that and you start drifting.
3 Likes
Greasy_Broccoli
(GREASE FOR SALE, GREASY FOR SALE!)
April 5, 2019, 11:24pm
#14
With all the Eridian stuff going on im betting $10 that there will be a guardian/eridian character as DLC.
Also obligatory Dr. T for DLC.
2 Likes
nat_zero_six
(I’m Nat and just a Number.)
April 6, 2019, 12:05am
#15
what if, if you unlock previous vault hunters. in B1, B2 and TPS. that will be awesome.
I think it depends on how long BL3’s post launch support will last. We know that the season pass is intended to last over the course of a year, from September 2019 to September 2020. With BL2, that game’s season pass ran from launch in September 2012 to June 2013, but after that ended, they kept making DLC, in smaller ways, with the Headhunter packs, costumes packs, and Digistruct Peak.
With the rise of “live service” games like Destiny, it wouldn’t surprise me if they want to keep BL3’s content running for a while. Perhaps a second season pass after the first one concludes? Likewise, it wouldn’t surprise me if adding new Vault Hunters would be part of the plan too.
I think it is almost a given that we’ll be seeing at the bare minimum 2 DLC Vaunt Hunters, potentially one before the end of the year even considering how Gaige came out only like a month after BL2’s launch. But it wouldn’t surprise me if we saw 4. I understand for people who love the lore of Borderlands don’t like the notion of there being a small army of Vault Hunters saving the day in BL3, but I feel gameplay comes first, and honestly I feel like that is a problem the writers for BL4 can worry about later.
I do agree with the notion of not bringing back either characters or remaking character classes with new Vault Hunters. I’d rather see new stuff, with maybe the only exception being the Gunzerker’s duel weild, since I feel like that skill revolves around the weapons, and since BL3’s arsenal is entirely new, I feel like that skill would feel entirely new too.
If the rumours are true about BL3’s skill trees being far more complex than all previous games, I don’t really see the point of bringing back old skills when you’d probably have to do alot with them just to make them suit this game when you could just do something new.
1 Like
xcrimsonlegendx
(I'm the hero of all the villains.)
April 6, 2019, 1:08am
#17
I think the ending to the pre-sequel kind of implies there should be a small army of vault hunters, if you recall what was said before the credits rolled.
I have honestly no idea if they are even going to follow up on the ending of The Pre-Sequel, considering there seems to be something like a 5 year time jump from the end of that game, and I’m not really sure if that war the alien was on about was in regard to the Children of the Vault, since it seems like they are less like a force so much as a fantatical cult.
No idea like I say, but it wouldn’t surprise me if TPS’s cliffhanger is just quietly forgotten, a bit like how the teaser at the end of the Tiny Tina DLC was forgotten as well.
1 Like
UkyoSonoda
(Ukyo Sonoda)
April 6, 2019, 1:47am
#19
We don’t need a giant roster like a Battleborn or most MOBA games.
2 DLC characters worked on BL2 and TPS.
From what they teased though BL3’s scope of coverage in regards to the size of our in game “world” will be much bigger as we’re actually going to other planets this time which opens up more opportunities to pick up more people. As such I could see the roster of playable characters being a bit larger as long as they all had their own unique personality and feel for gameplay.
2 Likes
bumbertyr
(bumbertyr)
April 6, 2019, 2:47am
#20
Heck claptrap was playable, i don’t doubt the possibilities of an Eridian being playable.
2 Likes