I know I’ve probably asked this before, but when is the damage from Execute calculated in relation to the timer on Deception? Is it based on the time that’s left, or is it based on the time you actually press the melee button?
i.e. when do I press the melee button: when the timer is as close to 0.0 as possible, or when the actual strike hitting will be as close as possible to 0.0? And what happens if the strike lands after the timer’s expired?
Scratch that. I tried it last night. It took a while to line it up but I did, in fact, get one to land after the 0 timer.
And I think it’s broken down into 4-5 time sections. The last one is around a half a second long. So, trying to hit the button in the last fraction of a second shouldn’t do more damage than the last half second.