Star
As The Star
Eridium junkie, who used to be an intergalactic rock star. Doesn’t know about slag, dislikes corrosive weapons, since “Acid is for suckers!”. In gay unrequited love with mister Torque. He seriously thinks that he is the seventh siren, and he kinda scares the ■■■■ out of people around him, so they seem to agree or at least not to argue with his idea of being a female space wizzard with a beautiful manly body.
During his glorious days of the fastest intergalactic guitarist and sniffing spaceships of eridium cocaine Star got himself in lots of trouble and acts of drugs infused self-destruction. Yet his personal management and pr army always managed to get him out of them either with favours, money, intimidation or hitjobs. There was the life of Star full of groupies, cocaine and castles made of space dolphins, until the incident happened and he burned all his wealth, leaving his pr team, to travel to the borderlands in search of either inspiration or redemption. Some say both.
Active skill: Cursed Nancy
I. His first skill is called Deadly Cantata(Phasesong!). There is a pool of songs each different in terms of rhythm. During the duration of Deadly Cantata weapons use bullets from the ammostock instead of the magazine for increased damage and critical damage, granted if the player shots in the established rhythm points of the songs; game changers affiliated with the skill improve bonuses for “hitting” the tempo and increase the case requirements for getting increased damage and critical damage from the skill. The faster you run, the faster the rhythm of the song.
Sometimes I just play fps with music and do this ■■■■ with shotguns, so it would be cool to have in-game bonuses for it.
II. His second skill is “Cursed Nancy”(Phaseguitar!), which starts it’s cursed melody purging him from all negative effects, increasing his movement speed, jump speed and range as well as increasing gun damage, melee damage, elemental damage and recoil(!); improving melee attack speed and damage. Allows shooting while sprinting. Can’t stop sprinting forward while the skill is active.
III. His third spell is “Aegis of Stars”(Phaseshield!), which depletes Star’s shield completely to create an impregnable aegis of energy, which absorbs bullets, explosions and grants damage absorption. Duration based on the % of shield depleted. Restores 100% shields after the spell ends. 10 seconds min duration, 20 seconds max duration, 10 seconds constant cooldown.
IV. Innate Passive. Tilted for Life. Each additional player in a squad decreases Star’s accuracy, hp, shields, fire resistance, but increases his corrosive damage.
In Rock! Tree focuses on elemental and explosive damage and improving his Cursed Nancy utility, speed and damage.
Lazy. Significantly slows the projectile speed, but increases gun damage and critical damage.
Soldier of unFortune. Gamechanger. Allows Star to increase his sprint speed up to 200% , while sprinting. All stacks are lost if Star Stops. Allows Star to shoot, melee and use grenades, while sprinting without “Cursed Nancy” being active.
Highway Star. Gamechanger. The faster Stark sprints, the quicker he swaps between weapons and the faster he reloads.
Fan of Classic. Major Gamechanger.
Grants 4 sub abilities with stacks mechanics. The max sum of all those 4 stacks active at the same time is 25. Each stack is gained after critical hit or kill by a specific weapon element.
Fireball. Each stack significantly increases gun damage and firerate, but significantly decreases elemental damage and elemental chance. Star gains 1 stack of Fireball each time he kill or crits and enemy with a fire weapon.
Rider on the Storm. Each stack significantly increases critical damage and movement speed, but decreases elemental duration and fire rate. Star gains 1 stack of ROTS each time he kill or crits and enemy with an electric weapon.
I am TNT. Each stack significantly increases elemental chance, duration and elemental damage, but significantly decreases firerate and gun damage.Star gains 1 stack of IATNT each time he kill or crits and enemy with an explosive weapon.
Bohemian Rhapsody. Each stack significantly explosive damage, fire rate, but decreases his critical damage and accuracy, Star gains 1 stack of BR each time he kill or crits and enemy with a non-elemental weapon.
The gamechanger forces a player to switch between weapons, and score critical hits, while sprinting in order to attain highest possible DPS.
King Lizzzard. As a legit ex-Lizard King, a firm believer in own Sireness and a star psychopath Star enjoys making music out of gunfire, bandit screams and mayo jars. This tree improves his Deadly Cantata damage output.
Walking Orchestra. Gamechanger
Each level increases cases, when Deadly Cantata bonuses are applied to Star’s shots.
- Basses.
- Drums.
- High points?(I am not a musician, so it must be reworked and tweaked to be better!)
Ace of spades Gamechanger
The less bullets you have in the current magazine the more critical damage and damage all your attacks deal. Doesn’t depend on %, but works with absolute values, in other words the less actual bullets/shots you have, the more damage you do. The reason of why most of smg’s and assault riffles don’t work well with star and makes him so strong at wielding jakobs or torque shotguns/pistols and rocket launchers, since the maximum bonus applies only if you have 4-6 bullets or less, 16+ bullets provide no bonus, moreover the ability affect grenades, so it improves their damage considerably.
HA! HA! Backstabbed! Gamechanger.
Melee override. Press F to apply a contract, can be applied to any friendly unit without their permission or agreement. Provides 30% damage when firing from hip, 20% gun damage 20% critical damage 20% fire rate 15% hp and 15% shields to Star and decreases targets’ accuracy by 40%, gun damage by 25% and hp capacity by 20%. Can’t be used on children. Star gets additional amplified friendly fire damage, when under its effect. No damage or fire rate bonus, if Stark isn’t running or jumping/flying. Star can betray himself providing all negative and bonus effects to himself by hitting a mirror.
BORED!/EXCITED! Major Gamechanger.
MAX Bored/Excited stacks is 200.
Every second, while idle, running, crouching, walking, being killed or being killed by a friendly fire Star gets a stack of BORED! Each Stack of BORED decreases movement speed, gun damage, firerate, reload speed, accuracy, but increases damage, fire rate, accuracy, reload speed, elemental damage and chance for the the target under the effect of “HA! HA! Backstabbed!”
Every instance Star Scores Critical hit, kills an enemy, damages/kills an ally, or uses rocket launchers, or damages enemy while airborne/sprinting he gets stacks of EXCITED! Each stack of EXCITED! Increases spring speed, fire rate, gun damage, critical damage, grenade damage, reload speed, swap speed, but decreases gun damage, critical damage, elemental chance/duration, elemental damage, health, shield of the target under the effect of “HA! HA! Backstabbed!”.
Vault Idol. Life a vault hunter inspired Star to create some really pieces of music. (Changes replies of bandits and other sentient enemies) Focuses on his Star Aegis.
On the Edge. Gamechanger
The less health Star has, the more gun damage, grenade damage, hp regeneration and fire rate he gets.
Mother Lover. Gamechanger
While using Aegis of Stars Star trades his current weapon’s ammo for health.
Rockserker. Major Gamechanger
Each time Star looses 11% of his health Star gets gets 5% damage resistance against all damage for 10 seconds. Stacks with itself. Each new stack restores the duration of all previous stacks. Stacks diminishingly. Doesn’t stack with shield’s damage reduction, but stacks with Aegis of Stars.