I only one-life now, more interesting to me (max level reached one-lifing:57, but still trying).
But something has been nagging at me. Fast travel. I don’t see a conceptual difference between fast traveling and a respawn. Both create a scan of you, at the fast travel station prior to travel, at save points or transit points for respawn. Both re-create you at the other end, either the receiving fast travel or at a respawn save point.
So, what’s the difference? In both cases your “old” incarnation is scanned and either discarded (fast travel) or destroyed by enemies or elements (respawn). Both reconstruct you at the other end.
So how are they different? Both technically involve the “death” of one instantiation of your character, and a “revive” at the other end. Fast travel you plan, of course, but it’s still the same effective sequence as a death and respawn.
And you must use a fast travel station at least once to progress through the story line, specifically you must fast travel to get back to Sanctuary once it’s become airborne. Everywhere else(*) you can use a transit point(walking/driving), which in my head is simply a shortcut for a long walk, I can rationalize that you haven’t de-rezzed and re-rezzed on a transit point.
So, in absolutely nit-picky terms, the transit from the ground (Highlands) to Sanctuary is no different in a process sense than a death & respawn. Which in my ultra-literal mind means that you must become non-existent (die) at least once during a playthrough, so one cannot technically ever complete the game without ceasing to exist once.
Yes, I am overthinking this. But it bugs me. Does it bug anyone else?
–RoA
- The other questionable times are the three moves that Lilith puts you through, the 10 foot move in the lair of the Firehawk, exiting Sanctuary when it goes airborne, and being moved out of Angels chamber. How Lilith teleports you is never explained, so I can stretch my definition to make the assumption that she is using some hybrid of her phasewalking skill to phase your physical body from one location to another without doing any de-rez/re-rez, so that doesn’t result in a pseudo death.