Since most of you here seem to be like me and still play the hell out of BL2 and cannot get enough I was curious if anyone creates self-imposed challenges to keep things interesting?
Recently, on XBOX One, I finished these three challenges (and the bottom of the post one I abandoned/failed). I find out a lot about how effective some gear is that I wouldn’t usually use. I recently fell in love with Jakob’s assault rifles and Torgue pistols.
WGB gear only challenge
- The player can ONLY use white, green and blue rarity gear from any drop or vending/slot machines.
- There are no other limitations.
White gear only challenge
- The player can ONLY use white rarity gear from any drop or vending/slot machines.
- There are no other limitations.
Assault rifle only challenge
- The player can ONLY use assault rifles once the first one shows up.
- All weapon rarity colors are permissible.
- All non-weapons rarity colors are permissible.
- There are no other limitations.
Note: If you did not get the Gearbox assault rifle in the beginning you’ll need to use that first pistol in the Cabinet in Claptrap’s Place until the VERY first assault rifle shows up and then you’ll be required to swap it out.
Now I’m tossing the idea around of doing one of these three next on PC and making an episodic chapter by chapter recording of each chapter for my (small) youtube channel. I’m leaning towards The Farmer Challenge.
The “Poor Man” Challenge: (or woman if using a female character)
- Only use gear you loot or get with turning in missions. Side mission farming encouraged!
- Farming for better gear is encouraged!
- No Vending machines allowed (this includes no refilling health and ammo from them).
- No Slot machines allowed.
- Getting gear in co-op from another player not allowed.
- No DLC gear, main game only.
- Spending earned Eridium is allowed.
- Previous playthrough gear is not allowed.
- No Gibbed save editor use allowed.
- Badass tokens and bonuses allowed.
The “I Like Pain” challenge:
- You can only use white and green rarity gear for all gear slots except class mod.
- No class mods allowed.
- Action skill tree use is completely prohibited. Cannot level up your action skill at all. Not even 1 point.
- Farming gear from vending machines and slot machines is allowed.
- Getting gear in co-op from another player not allowed.
- DLC gear is allowed.
- Spending earned Eridium is allowed.
- Previous playthrough gear is allowed.
- No Gibbed save editor use allowed.
- Badass tokens and bonuses allowed.
The “Farmer” Challenge:
- Only Jakob’s wheelguns, Jakob’s shotguns and Jakob’s rifles (assault and sniper!) are allowed. (get off my lawn!)
- No class mods allowed.
- No grenade mods allowed.
- No relics allowed.
- No Vending machines allowed (this includes no refilling health and ammo from them).
- No Slot machines allowed.
- Getting gear in co-op from another player not allowed.
- DLC gear is allowed if they fall in to the aforementioned requirements.
- Spending earned Eridium is allowed.
- Previous playthrough gear is allowed.
- No Gibbed save editor use allowed.
- Badass tokens and bonuses allowed.
_Note: Player will not get a Jakob’s weapon from Claptrap’s cabinet in the beginning so you’ll need to use that first pistol until the VERY first qualifying Jakob’s branded weapon shows up and then you’ll be required to swap it out. _
How about you all? Any self-imposed challenges to share? I think it would be fun to see what others have come up with.
Oh, and I attempted this challenge below but abandoned it shortly after getting to The Fridge right at level 14. God I do not like using Krieg but that pales in comparison to only using Bandit gear. Using only Bandit gear is probably about the hardest thing I could imagine other than a no-shield white rarity gear only challenge.
Bandit branded weapon only challenge - aka The Bandit challenge
- The player can ONLY use Bandit branded weapons once the first one shows up.
- The player can ONLY use Bandit branded grenade mods, class mods and shields.
- All weapon rarity colors are permissible.
- All non-weapons rarity colors are permissible.
- Player must choose Psycho as their character class.
_Note: Player will not get a Bandit weapon from Claptrap’s cabinet in the beginning so you’ll need to use that first pistol until the VERY first Bandit branded weapon shows up and then you’ll be required to swap it out. _
Note 2: You won’t see a Bandit branded shield until a bit in to the game so you’re going without a shield until that time.