I’ve been using this DDD cookie cutter Axton guide by Blutfal in order to get a feel for which of Axton’s skills are good and what aren’t. He also kind of leaves the player alone at the beginning of TVHM, which is where I always struggle.
I’m currently using my Axton with my brother (we play together often, makes it more fun and whatnot). Never really been my character because I’ve seen him as kinda weak due to how his action skill functions. It dies so quickly. You can’t recall it remotely (like you can with Wolf & Saint from BL:TPS) and it runs into issues very quickly with elevation and obstacles blocking the bullets or rocket pods. Anyways, been trying him out.
Currently level 38. The guide mentioned to do 5/5 Preparation, Sentry and Impact. Which I did. Then it mentioned Reload (which I love), so I did that too. So that’s level 25. Then Scorched Earth for level 26. Then Metal Storm 5/5 to put me at level 31.
From there, I did this build which was picking up Longbow Turret and then getting 4/5 Able and 2/5 Grenadier. This is stll in NVHM (doing DLCs because I find them fun).
The issue I always found with Axton is that he begins to run into some serious survivability issues in TVHM. Notably, his turret becomes really hard to keep alive, even with the doubled health boost from Longbow. Other characters don’t really suffer from that, so he kind of gets the short stick since he can be without his turret a lot and doesn’t really have any tools to help him with FFYL unless you pick up Do Or Die.
Anyways, I was thinking about moreso going with this build which involves removing Able & Grenadier entirely and instead doing 5/5 Last Ditch Effort and Phalanx. The massive boosts to gun damage & movement speed in FFYL seems pretty great. Especially considering that I tend to go down somewhat frequently in TVHM.
However, from there, I’m not where where to go. I’m thinking of continuining down the Survival tree for 5/5 Quick Charge -> Mag Lock -> 4/5 Resourceful at level 48. This would put me at the end of TVHM pretty much.
Not sure where to go from there. I know Axton is all about exploiting his grenade damage skills with splash damage and explosive weaponry, but I very much like the idea of instead eventually picking up Gemini since it was mentioned in the guide that Gemini tends to be considerably better than Double Up.
Any help or advice or correcting me on my probably false assumptions about Axton or his skills?
Edit: I also have doubts about how useful Grit can be. 20% chance to survive death doesn’t seem good, at all, for a 5 point investment.