SHIELDS
Big Boom Blaster(if you really like grenades)
Sham(if you wanna shamfleet)
Blockade(for most boss fights)
CLASS MODS
Front Line Rifleman
Front Line Engineer
I strongly recommend Rifleman because of the boost to Battlefront, Impact and Onslaught
Relic
Explosive damage(for obvious reasons)
Stockpile relic(preferably with a grenade count increase)
Grenades
Meteor Shower(for groups of enemies)
Storm Front(if you need to take down a bosses shield faster)
Fire Bee(for bosses that are weak to fire, hyperius for example)
Corrosive fastball(for armour)
Magic Missile(to maintain constant slag and regen grenades)
You may prefer other ones but those are just my favourites.
Is this build done on PC using the UCP? Otherwise, I canât think of a reason to take Laser Sight over Preparation. IMO Preparation is one of Axtonâs best skills and among the best shield skills in the gameâŚ
On console and I donât like shield and health skills, also isnt the max boost from preparation 2%? I have 600k health so that would be 12000/sec which is honestly not great. Since this is a damage build if you want regen then swap out Laser Sight for Able, i just like Laser better for more reliable turret slag
The health regen from Preparation is secondary- itâs just the fact that- even with overwhelming firepower- you still need good defenses, i.e. shields. While killing the enemy faster is great, not every situation allows for that, in which case, Iâd rather have my shields regenerate faster. With Axtonâs relatively long AS cool down slag from turrets isnât always there- your shield, however, is. While I use/used pretty much all the weapons youâve mentioned, I like to stay alive long enough to use them. it may just be my style of playing him thoughâŚ
Lol it can get hairy sometimes but the damage output more than makes up for it, I farmed Pete and hyperius to test this setup and itâs fairly easy as long as you never stop moving and use a high cap shield so you donât get destroyed by DOT, basically kill them before they kill you
Oh, so itâs meant to be a raiding build for those raids where itâs easy to avoid most damage. Still, some recovery option might be good, especially when considering that Hyperiusâ arena doesnât have a scaffold to dance around, which makes dodging his novas ⌠well, not really an option.
Gee might be doable as well, if he doesnât have too many Maliwan parts on his launcher.
For other content this build is virtually guaranteed to make you die left, right, and center. Iâm curious to know how many deaths you suffered on the way to Hyperius, since you donât have a whole lot of health regen (not even Able!), and at least some of the robots will get a few hits on target.