Help with Hyperion Slaughter (Ore Chasm)

So my OP8 Moxxxi-guns-ONLY siren has been stumped on wave 7 round 5 there. Got a corrosive, fire, shock, and slag variant of any/every Moxxxi gun EXCEPT for a corrosive Cher-amie. I’m tryin’ to finish the collection. Two things get me here:

  • Two of those 3.0 constructors at once? Can be a lot to deal with. I can handle it except for …

  • The four turrets that pop up under the walkway. Like the two halfway up Thousand Cuts, they won’t take slag, they can’t be critted because they track you (I’m sure Zer0 can manage this), and they regen health fast. Burned a full load of shotfun ammo through my Practicable Slow Hand (corrosive) killing three of 'em, only to get dropped by missile spam from the second constructor while scrounging ammo (shottie and sniper were both drained on these turrets).

Ideas? Anything in particular with those weapons (no Bee shield either; Evolution or Antagonist only) that worked for y’all? I cannot live without that corrosive Cher-amie. :wink:

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Try Pimp’ing um. If you have a corrosive Pimp, that would be best. :wink:

if not using the Bee I would definitely have a corrosive Pimpernel on my Siren. :blush:

ah, F! i just reread your post. “moxxi-only weapons” got nothing for ya if you are strictly using Moxxi weapons.

if that is the case, I would suggest deviating from your Moxxi-only setup. If only just to finish your collection. Good luck. :acmaffirmative:

Not an option, I’m afraid! :stuck_out_tongue_winking_eye:

I haven’t done this myself, but when all else fails… Bad Touch and a Legendary Cat. That should enable you to survive while dealing damage to either the turrets or the constructors. I would also go for the constructors first. They can turn things from bad to worse if they’re allowed to start building more bots. The turrets are nasty, but they are still secondary imo.

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Yeah, had a weird run earlier. Based on previous attempts, I expected the constroctors ro show up in the start circle and over by the conveyor. Instead, the second one showed on the landing pad where the wave 5(?) dismounts enter.

I usually hide out over in that area. Makes the triple UBA loader wave, and the surveyors/JETloaders wave, both a lot easier. There’s an open moonshot container there that butts up against the tower, and it makes a decent bunker for heavy-fire encounters there.

This time I hid out at the door at the end far opposite the entrance from InnuendoBot. Weird. Everything was pretty much otherwise as I remembered.

Fink’s was much easier. Bandits are pushovers.

DEM F’ING TURRETS THO. :frowning:

EDIT

Tho I do have the option of sending Little Sis after it. That’s my other OP8 siren, who suffers no such restriction to weapons. Hmm…

Pimpernel, Sandhawk, Bee… Could be an easy run.

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I need to see this. Seems like it would take too long and with health regen at OP8? :thinking:
I would need to see this as i am not a believer, sorry Ronnie. Prob the first time i would differ from your opinion. Have you done this yourself? Or is this just your suggestion to try/attempt?

The health you get in return is 2,5 % of the damage you deal with the Bad Touch. Given the amount of damage you deal at OP 8, and the health you actually need, this should be more than enough. Compare this with 2 points in Life Tap (2,4 %), and you’ll see what I’m getting at.

I’m not saying that you should just stand there like a dumbass and just take it, but it’s gonna take a lot to down you as long as you deal damage. I’m not saying that it’s gonna melt those turrets, but it’s the only way that I can think of that would work, considering the limitations.

What I meant when I said I hadn’t tried it myself was the Hyperion Slaughter. I’ve done OP 8 using both Good and Bad Touch without the Bee, and I can’t say that I’ve ever felt that they can’t keep up with things. Considering that the OP mentioned that he got through three turrets with the Slowhand until he ran out of ammo, then I don’t see why this shouldn’t burn through it even easier. Keep in mind also that Bad Touch has a 70 % crit bonus that will come in handy for the constructors. The only thing that is a bit of an unknown is the fact that we’re talking about 3.0 constructors. I don’t know how strong they are compared to the 2.0’s.

The Bad Touch paired with a Legendary Cat is as strong as you’ll get with Moxxi weapons only and without a Bee. It’s not gonna be a walk in the park, but it’s definetly do-able, imo.

One word. Fastball

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If it’s a pure Moxxi build, then the grenade slot will be occupied by the Kiss of Death. If not… Good idea!

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If there exists a Moxxxi bit for a slot, then only Moxxxi bits go in. So yeah, KoD is our nade.

Also note: I have a full set of Rubi’s (4; 1 of each flavor) and currently lack a Grog Nozzle. Thinking of reinstalling community mod so I can farm permagrog from Goldie, and get more reasonable performance from Cher-amie. Rubi, to the point, is like 12% healing. Hit a baddie with a shot from Practicable Slow hand, with Cloud Kill rolling, and get swapped to Rubi before it lands. Nothing that can’t heal, and the ridiculous DoT from CK means easy healthgate management even with Rubi. :wink: Grog would be overkill honestly…

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@Ronnie_Rayburn - I’m fairly sure Kurt meant the turrets’ irritating regen rate, not the BT’s life steal.

Without slag and a Bee (and/or Pimp/Sandhawk), it’s damn near impossible to destroy OP8 turrets.

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Creamer ?

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It’s not that they’re hard to kill; I think it’s more that if you get caught out in the open, it’s very easy to die fast. When this wave comes, I have two places for cover that I use. The first is where the red circle is; the second is where the green circle is. Good cover there and you can take the turrets out from safety. Neither one is indefinitely safe, as Loaders will eventually wander up your way, but the red circle keeps the elevator between you and the giant Constructor at the start point as well (for missiles and nukes) while you work on the turrets.

The platform to the north is my favorite camp spot for this arena. Shouldn’y Ruin help with the turrets though? With all the armored foes too bad the Crit couldn’t find a use here :grin:

But we do it all the time in the Peak, so why not here? The Sandhawk is a more powerful gun indeed, but without the Bee, the difference isn’t as big.

Ofc… There’s always the option to simply say: “Screw it! It’s impossible! I’m gonna bring in the heavy stuff, and wreck everything.” But as long as the limitations for Moxxi gear only is there, I don’t see a better way. Do you?

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If the OP could get a grog, via not turning in the quest, the ucp, or the software. Maybe try to get the drunk effect then swap to a creamer for the turrets. Also is your relic moxxi’s endowment or are you allowed any relic?

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Moxxxi’s endowment is a sin against God and is not used. (Has no value whatsoever at 72 anyway.) Bone of the Ancients is the go-to.

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The Bad Touch should be able to take them out? Is their health pool so high at OP8 that it can’t out-damage it?

I take it you’re not using Cloud Kill either? That should be lethal to them, since they can’t move.

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This right here is what I was thinking. You’re giving the best scenario given the limitations. I was just curious if you’ve ever attempted this. I have always felt the Bad Touch and Good Touch had unperformed in the DPS realm at OP8 for me personally. I should try it again, I just didn’t like the DPS and felt it needed a Bee to make it a potent weapon.

You have good points, I’m just a nay sayer I guess. You’ve sparked my interest however. :blush: I think I’ll give this a go. My Siren has been stuck dboard farming a perferct ROM for months now. I am going to break her free from that task and run the Hyperion slaughter with her. I’m not a moxxi only run, but I want to try the Bad Touch Cat COM combo and see what Ronnie’s talking about. :acmaffirmative:

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not even going into the BT life steel. So thanks for the assumption cause you are correct. :blush: Its more of having to kill things quickly cause you get bombarded by mob forming as you’re trying to take out some turrets or the constructors. I just don’t think the DPS is there for that level of a challenge. But, as i stated above to Ronnie, I am very interested in seeing if there is something to what Ronnie mentioned. its might be tough, but that is why I want to give it a go. and I agree, without the bee it’s gonna be difficult.

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I would do it myself if it wasn’t for the fact that I don’t like the slaughterdomes at all. I would really appreciate if you’d do us all that favor, Kurt!

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