Currently an OP 5 gunzerker. Looking to try and get myself to 8 eventually. Does anyone have any tips as to what gear they prefer to farm for before they do digi with their gunzerker? Or does anyone have a setup that they like to use throughout all 8 runs?
Harold, Grog, rough rider shield and a chain lightning grenade for health while your on cooldown. All are easily farmablle, except Grog (just donāt turn mission in).
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These may also help you on your journey.
Deputy build, level 72 guns, upgrade your adaptive shield every few levels (OMG was kind enough to help with the last two such upgrades).
Technically Iāve only gotten to OP7 this way , but thatās just a matter of player burnout (mostly playing other games these days). Itās been a pretty straightforward ride through the Peak and Iām sure Sal can handle the run to unlock OP8 without any changes.
Edit: FYI, an important discovery a few months ago was that shooting the site of a Jack cutout will proc Get Some. Obviously the Jack cutout itself would, but now you can just keep shooting the Grog (or Rubi, or whatever - I think it required splash damage, since the ROM didnāt work for this) at the ground where the cutout stood and get your zerk back faster. I consider the āPeak variantā of the Deputy build obsolete with this information.
Thank you to everyone who took the time to reply. Really appreciate it!
Iām the one who discovered this. Nothing else on the Peak will do this, but other objects in different maps will work. For instance:
Main hand: Creamer(highest magsize possible)
Off hand: pimpernel(i believe people suggest slag, canāt remember itās been 1 1/2 years)
Money shot: 5/5
Chaotic evil monk class mod: +6 to money shot
@DeputyChuck can tell if Iām missing anything important
Whatās the peak variant?
Deputy thread, subsection under Bus Version. Itās the variant with Iām Ready Already.
I donāt find it necessary. The times when Iāve been caught zerkless often allow hiding in a place where one can shoot a Jack-cutout-spot (Doc Mercy area, particularly) so down time is survivable without IRR. It would have helped that run where I ran out in the middle of the assassin arena (that was either while waiting for the spidertank to finish spawning, or waiting for Rouf and Oney to finish spawning after dealing with the spidertank). Still, I survived that, so IRR wasnāt necessary even then.
Thatās pretty much it if you want to run maps with it. If you are using that setup only to kill bosses, the Duuurp is a better choice than the creamer as it has higher damage and slower pellets (but lacks healing)
Replace the chaotic evil monk with a true neutral to get your rocket launcherās mag size closer to 12 to get max money shot bonus.
An explosive relic is also a good addition.
Basically I move the points from divergent likeness to Iām ready already in the peak. Not necessary per se but it makes the runs a bit easier in general.
I suggested the creamer, becuase i assumed they needed advice for running the peak. Youāre right about everything else tho
Not very low ago I tested the Pimpernelās pellet spread when used with a Duuurp vs Creamer, Tunguska, Ahab, Nukem,etc.
When shooting the ground about 10 feet from you the Duurp-affected pellets travel approximately a third the distance.
going back to the original question, I unlocked OP8 solo with only OP2 or lower gear (except my shield which was at-level) using a Deputy Setup and a RL/pimp backup (mostly for Saturns). I did that on console while being a very mediocre player.
Soā¦ I can tell you that it works pretty well.