A few questions regarding the Mutator Arena:
- What does level 9 mean? Does it literally mean the enemies are 9 levels higher than you? Or is it simply a linear difficulty setting? Are badass enemies scaled more steeply like in UVHM?
- If the enemies are 9 levels higher than you - how does their health scale? I am not quite clear on the health formula in UVHM (though it should be something along the lines of 1.xx^n I suppose)
- I know this one is a tougher question, but how significant are the damage modifiers in the arena(ie CQB, critipistols, hipfire). Have been using the glitch whereby you can carry the difficulty setting of the arena to the rest of the DLC, and those UBA trojans certainly seem to be healthier than they are in the arena.
An answer to any of the above questions will be much appreciated!
(Side note: Lvl 9 Denial is probably the healthiest enemy in the game, even tougher than Lvl 9 Shadow-TP)