Geomason
( - He who dares wins!)
October 13, 2017, 10:05am
#10
I thought that revolvers are too slow for him, because then his medic friends appear. I’m trying to kill him before first devastator appears. Will try sniper rifles today.
Thanks for all your comments!
2 Likes
Psychichazard
(All out of kittens. )
October 13, 2017, 10:20am
#11
Corrosive thanatos to the face with mord, for me.
5 Likes
I don’t think that’s going to work. From what I’ve seen, all additional troops spawn based on Knoxx’s remaining health. It appears to be 75% for the Devastators, 50% for the Medics and 25% for the Badass Devastator. The second wave of the medics only spawn after the first two are dead at least.
I just blast a whole lot of lead into his head with the Double Anarchy of course. It’s been a while since I killed him solo on 69 though so I am not sure how fast that goes.
6 Likes
Geomason
( - He who dares wins!)
October 13, 2017, 12:33pm
#13
I’m killing him solo 5 times a day at least, but it takes roughly 9 minutes each time.
1 Like
I got curious and timed my solo kill: 1:15. So here are some stats:
The main tool of destruction was the Steel Anarchy: 233x4, 27.0, 13.8 and 54. No reload penalty and my SMG proficiency is obviously at 50.
660 Mercenary COM with +4 in High Velocity.
Slayer, Enforcer, High Velocity and Quicksilver all on 5/5.
So what I ultimately did was to get up close to him and make some head cheese. I quickly disposed of the Devastators by corroding them with my 1305 dmg Defiler and then finishing them off with the Steel Anarchy.
For the Medics I destroyed their healing stations first, also with the Defiler, because their “orbs” go to the medics as they are closer to the station.
After the first wave of medics I flat out ignored everything else and just blasted Knoxx.
With a bit of RNG the time can be improved if you have Core Collection active as you might get a Power Core to drop which helps immensely.
Fortunately you only need to fight Knoxx once if you exploit the Armory refresh by leaving and reentering the area. However, that means the barrier leading to the armory never goes down meaning you either have to do an incredibly difficult grenade jump section (works with everybody but it’s much easier with Roland) or splitscreen and have the second player Sledge you over the barrier.
If you already glitch into the armory, we might as well go all the way, eh?
(Side note: Not all chests refresh, three Atlas chests in particular and one of the stacked chests don’t. Still, you save so much time with this it’s absolutely worth it)
5 Likes