Thread opened for a separate discussion of what other guns, beyond the mission BlASSter, will give kills for this objective - and why.
(If the posts from āRandom informationā could be brought over to here by a moderator that would be splendid!)
(Edit - thanks @Tokesy97, youāre a gem)
Itās basically all the posts from 337 onwards, though a few were separate.
337 to 356
359 to 370
372 to 401
then the last two posts are about making this thread.
Hope thatās not a pain⦠it felt deserving of its own discussion.
2 Likes
farsight37
(Today, everything was fine in Opportunity and nothing bad happened.)
#5
Leveling an Axton through TVHM at the moment. I just discovered that the TB Fists are one of the weapons that will count towards completing Medical Mystery: X-Communicate. However, only the initial bullet will count towards the objective. The giant shock ball of death that it creates on impact will not count towards the mission objective.
Does that mean there are also some other specific weapons that count towards the mission objective? This is new to me, i always struggle with that mission in UVHM.
1 Like
VaultHunter101
(So long, and thanks for all the fish)
#7
E-tech weapons generally. I thought there was a list of possible ones somewhere. So far, though, the only thing Iāve found is āweapons with splash damageā. IIRC the Swordsplosion counts?
It seems that if the splash kills them, it wonāt count, but the main projectile will - any e-tech ( including SWRDSPLSN ) should do it. However, Psymonkey claimed Torgue guns work as well ( not independently tested though )
Very curious that the T-ball is treated as an e-tech. I wonder about the Loganās Gunā¦
5 Likes
farsight37
(Today, everything was fine in Opportunity and nothing bad happened.)
#9
Looking at the Wiki, it states that the TB Fists original projectile gets grenade-boosted splash damage. That may be why only the main projectile can trigger progress in the mission.
This whole thing is most vexing - I donāt think I have any characters that have this quest open in any mode to test.
However this is a worthwhile endeavour - because SCIENCE!
I vow to test this thoroughly.
The real question of X-communicate (and Zapped in TPS) is: if the developers want you to see and try out these fun new guns, why do the give you the worst pieces of **** to try out? Just makes you never want to touch any of them again. My solution to that quest in UVHM has always been The Bee.
This is not really related or anything. Iām just salty that this stupidity happened in two games back to back and felt like venting now that itās being discussed.
Torgue weapons in general do count, but itās one of those hit-or-miss type things. Still, in Normal mode itās a blessing, because that AR uses too much ammo for the limited ammo pool of a level 10 character. Can finish off the quest with some nice Harold action.
Iām wondering about other guns that get grenade boosts like Loganās Gun , Hail, Blockhead, Omen, Hellfire.
These are the ones Iād like to test.
2 Likes
VaultHunter101
(So long, and thanks for all the fish)
#16
Because then youād never turn the mission in and have an OP guaranteed drop for the entire story. (Although apparently thatās ok if the weapon drops in a DLC rather than the main game?)
Would be interested to see your conclusions! I figured it was to do with splash, and getting the kill with splash rather than the bullet damage (hence Maliwan snipers have a good chance to trigger it but it doesnāt happen all the time). But Iām not really confident I know the mechanics of splash (or grenade) damage. And Iām still baffled by the mystery of some etech guns not hurting pixiesā¦
Kurt and I have been making a plan via PM. Heās got the weapons at hand and the mission open. Iām not at home so canāt check - but pretty sure any toons that have the mission open are in NVHM or TVHM and finding the weapons I need will be a chore.
So Kurtās going to try to do the test for me. Unfortunately my internal list keeps expanding ( all that Iāve listed above plus the blue/purple and red-text Torgues ) and the mission concludes at 25 (?) kills, so this might take some creative accounting.
I too get annoyed by that weapon. It makes a strong entry in the competition for worst gun in the game. As the forumās Bandit advocate I have to disown that one