Haven’t tested this but have a theory…and have gotten some nice Shredders from Hyperious lately.
AND…
I am sick and tired of running out of Sniper Ammo…and by carrying a Stockpile Relic to counteract this…cutting the damage potential of each shot…seriously.
So…I was thinking.
Can FR and big magazines combined with Amp Damage…offset the Shredder’s low base damage???
Let’s say:
Chaotic Neutral with boosts to FR and Mag size…+6 in Velocity and don’t Spec TwoFang
The Shredder’s already high FR
And my BAR FR which is now close to 26%
So we are talking about an approx 60% boost to an already high FR and an Apprx 50% boost to an already big mag size
Add Amp damage to each shot of that hose coming out and I think it just might hit pretty hard…and it will gain from all Zer0’s critical hit bonuses as well.
AND it will use AR ammo which you have a TON of seldom used ammo.
Sure, it would be standoff only because of the Bee but it might solve some of my ammo problems with my Lyudas…or at least supplement them a bit.
I’d say try it out. The Bee makes just about any good better; so if you can keep it up, it’ll hit like a Mac truck. Grim’ll help with that because it instantly recharges your shield after every kill. If you’re careful and don’t use The Bee as a defense (which you don’t), you should be fine. You might want to look at a Legendary Sniper COM. Sure it says sniper rifles only, but it effects every gun, so it should work with the Shredder as well.
Only the skills listed on the COM if I remember correctly. Basically it was a programming error that was never fixed. Instead of checking to see if you’re using a sniper rifle, it just applies the bonuses (and penalties to your shield, but that just means it recharges quicker). It’s very much a risk/reward piece of gear.
I’m just now messing with zero (non melee build). I too would recommend the sniper mod but go with a really low level so your shield cap isn’t hurt hardly at all. I believe I’ve got a level 65 and the negative shield capacity is only 55000. Just a thought bc I’m gonna try your idea also. I feel really underpowered with zero when mobbing. My other 2 op8 characters are sal and axton. It’s taking some time to get used to zero.
I decided to test what Droog and Lyuda I had available. my Lyuda is incendiary with matching grip. My Droog is also incendiary with Jakobs grip. can’t remember the prefixes but the Lyuda outperformed the Droog, imo. the recoil on the Droog was pretty crazy compared to the Lyuda(I can’t remember the stocks on each, sorry). with better recoil and thus, accuracy the ammo consumption between the two wasn’t far off from one another. but I could kill quicker with the Lyuda which was the deal breaker in my test. Lyuda is better, imo.
Just curious: Why Chaotic rogue (about a 55% fire rate boost) without 2F
Instead of Another COM and 11/5 2F (which gives about 66% multiplicative Fire rate boost) ?
If fire rate is what you’re after for your COM, then a Professional COM would give you 2F for the same boost or better, and add great passives and a boost to Ambush on top. If you don’t want 2 different sources of fire rate, then the Rogue’s only real strength is wasted on your setup
In fact, you could go with a Purple Professional and add Killer on top for even more reload speed and nearly as much crit bonus as a Rogue COM gives you, without losing too much.
Won’t 2F ADD to the Higher FR with the Chaotic Neutral Rogue…
So now you get 55% FR Boost plus an additional 11/5 2F as the two skills on the Blue com are Velocity and 2F
Or is there a point of diminishing returns I just don’t know about.
That FR Boost WITH 2F boost
AND Much Larger Mag size
AND Velocity at 10/5 which gives an additional 30% Crit and 20% Gun damage on top of a huge bullet speed increase
Just turns Torgue slow firing and slow bullet guns into a HOSE…with increased standoff range.
Add in a 5/5 Precision and it’s even better.
And I mainly run an Explosive Zero with DPUH - Swordsplosion
And the Velocity boost is really nice for the Swordsplosion as well!.
But I like your Professional Com idea as well and truth be told…the Shadow Stalker with a Pistol Zer0 is just the cat’s meow. The SPEED from a 10/5 FollowThrough is just ridiculous and you get the same basic FR and Mag perks as a Chaotic Neutral PLUS a faster Shield Recharge Rate that works GREAT with a Blockade or Turtle shields.
The original source for this was lost in the forum move, but trust me…
Two Fang breaks above 10 FR and doesn’t give what it’s supposed to, so you should either boost your fire rate above 10, OR keep it under 10 and use Two Fangs, not both.
IMO, the Rogue COM shines when you’re trying to make a very slow weapon (like the Harold for example) faster, since two fangs is sort of a multiplicative bonus to if you will and you have the chaotic prefix bonus on top. Otherwise, the chaotic prefix is about as useful as a boost to 2F, so you should look to other COMs for additional bonuses
I can understand wanting 10/5 velocity for Torgue weapons, but on a Bandit SMG, 5/5 is plenty, and you’re missing out on more potent bonuses elsewhere
So, basically, if you’re mainly using Torgue guns, the Rogue is a great choice, but with other weapons, the Professional (or the Legendary Killer if you have one) is just better on everything