Personally I’ve never gotten it to crit on anything besides Powder Monkeys, Crystalisk, etc… the things that all damage dealt to their vulnerable zone becomes a crit. I know someone said the wiki says it can crit, but I feel whom ever wrote that probably picked it up and shot a few things in Hayter’s Folly (which has both Powder Monkeys and Crystalisk) and never touched it again/forgot or didn’t care to fix their mistake.
Have you gotten it to crit an enemy without an “universal crit” spot?
I farmed for a 12 Pounder to try this out and took it to the target practice. Conclusion after first test: no crits.
The thing was really accurate and if I overshot it even a bit the cannonball bounced off the plank and hit nothing so it was pretty clear I was hitting the target in the head when I was.
I’ll have to try and get myself a high level one anyways. I got parts that made the cannonballs go stupid fast and I was on Axton. I’d bet you could snipe targets from the other side of the map with a splitsecond cannonball if I was also specked into Velocity on Zer0. Even without it was easy to hit high flying Varkids in Caustic caverns.
On Zero IMO, the best launcher would be the Nukem, Badaboom, the Norfleet, since they benefit more from OSOK… But in general, launchers don’t suit Zero much
While Vel0city is shunned in general because so many people use the Pimpernel, try it with rocket launchers. Vel0city can add more rocket speed than any other skill in the game. They also work with 0ne Sh0t, 0ne Kill. I use rocket launchers with the Legendary Sniper COM (for buffs to both of these). Combined with all of Zer0’s damage buffs, they hit even harder, but with Vel0city, they are much easier to handle. My Ahab has a Maliwan exhaust and sight, and with Vel0city on deck, it shoots like a rifle.