I have been Farming Tinder Snowflake all day for gear to do my OP7 Run with Zer0
Running a Chaotic Neutral Rogue with it’s great boosts to FR and Mag Sze with TwoFang at 11/5
And I seem to be getting kinda consistent results.
DPUH + Explosive Damage Relic outperforms the absolute HOSE that the DPUH + Sheriff’s Badge is.
AND it consistently does so with LESS ammunition consumption.
Are my observations off base or does that 37% Elemental Explosive Damage boost out perform the Pistol damage amd ridiculous FR boost you get from the Badge??
I also kinda noticed that the gun is harder to control when it is going off like a machine gun…and that may be the real cause as I am missing more shots.
Anybody else experience this??? Is this a known fact? Elemental Boosts always trump just about everything??
I’m no mathematician but if I remember right straight up gun damage boosts are additive while explosive/elemental boosts are multiplicative, but again I am not completely positive on that.
If I am wrong someone will no doubt correct my mistake.
Either way elemental/explosive relics have always given a hefty boost and after the E-tech relics were released a lot of relics became obsolete in the eyes of quite a few people.
I’m pretty sure it is multiplicative; I had used one on Axton with the Cobra and the damage goes from ‘meh’ to borderline Elephant Gun in terms of damage.
Handsome_Dad
(Wh-?! A mask?! This is tooootally my face! I... uh... )
#10
Since your discussions here got me back into Disturbed Stalker use, I’ve settled into that with a Bone, instead of Explosive or SB. The extra Deception + Kunai + Fastball + Kunai + Ambush is simply too good to ignore.
arean’t you guys forgetting about one thing? +56% pistol fire rate!
If we’re talking damage per hit, explosive relic wins hands down; damage per second though: thats something else.
Can the +39% multiplicative bonus to explosive really overcome and additive 23,5% + 56% higher fire rate?
Special Effect: "Double the pleasure, Double the fun!"
Fires 2 horizontal spreads of 5 (10 total) shots at the cost of 4 ammo. Heals the weilder 6.9% of all damage done.
hahahah, I actually checked the wiki before posting but I only looked at the line “The Creamer uses Maliwan rocket launcher barrel.” and read “the Creamer is a Maliwan rocket launcher”.
It seemed kind of strange an explosive Maliwan weapon…
Sorry Mr. Torgue