SADISM
Mutual Suffering 0/4
+8% Damage Output
+5% Damage Taken
Self-Inflicted 0/1
+10% Damage Output
Each time you kill an enemy, you lose 2% of your health
Leech 0/5
Damaging an enemy via a melee attack restores 1% of your health
Possessed 0/1
After being respawned from death:
+100% Movement Speed for 10 seconds.
Desperation 0/5
+10% Melee Attack Speed
Injustice 0/5
+9% Gun Damage while your health is 50% or lower.
Divine Curse 0/1
Melee attacks have a +1% chance of dealing +1900% damage
Pins and Needles 0/5
Melee attacks have a 4% chance of slagging an enemy.
Cannibalism 0/5
+10% of your health is restored upon a kill.
Comiseration 0/1
If an ally kills the enemy that downed you, you are instantly revived.
If you kill an enemy that downed an ally, the ally is revived.
Punishment 0/5
Enemies which have damaged you take +4% more damage.
Guillotine 0/5
An enemy that downed you takes +20% more damage for the next 10 seconds.