Just for fun, if Brick’s skill trees were expanded so that they had as much complexity as BL2’s character, this is what it could look like. I think any additional skills should supplement what the character (or tree) lacks while not making the game overly easy. In this case, Brick needs more melee strength in UVHM, a few gun skills and a little versatility in each tree.
I’m going to keep each tree 4 tiers, with the original capstone being the final skill, but I’m going to add 5-point skills to the middle of the first 3 tiers of each tree
BRAWLER TREE
Tier 1: FLURRY OF FISTS (0/5)
- +5% melee attack speed
Tier 2: FIGHTING BACK
- When you are downed while Berserking
- +10% fire rate for all guns
- +12% damage for all guns
Tier 3: HAYMAKER (0/5)
- The higher your level, the more melee damage you deal.
- Also ,+6% more damage for left hook while Berserking
TANK TREE
Tier 1: ENDURE (0/5)
- +3% damage resistance
Tier 2: CORNERED (0/5)
- You deal +0.2% damage for each percent of your health is lost.
Tier 3: POINT-BLANK (0/5)
- The first bullet of a loaded Shotgun deals +20% more damage
BLASTER TREE
Tier 1:EXTRA BOOM (0/5)
- Kill Skill
- +8% chance of gaining a free Grenade
Tier 2: NO CONTROL (0/5)
- you deal +10% more damage overall
- you take +15% more damage from all sources
Tier 3: FIREWORKS (0/5)
- rocket launchers gain:
- +10% fire rate
- +10% reload speed
- +3 overall capacity