I think the classes, at least, early to mid game, play too similarly to each other. In a remake, perhaps, they could make each character fundamentally feel different.
I was thinking of starting everyone with a basic class mod right when the game starts, all with a resale value of 0.
Lilith the Siren
- +15% movement speed
- +20% fire rate, magazine size and damage for SMG’s and Pistols
- -10% max health
Mordecai the Hunter
- +30% accuracy and critical hit damage with Snipers and Revolvers
Brick the Berserker
- +20% more health
- +20% more melee damage
- +20% explosives damage
- -20% damage for Snipers
Roland the Soldier
- +10% more damage for Shotguns and Assault Rifles
- -20% reload time for all weapons
- -20% weapon swap time