Why does nobody use the Legendary Hunter COM on a Melee oriented Zer0 ?
It certainly gives you less consistent damage but 10/5 C0unter Strike, 10/5 Iron Hand the extra survivability that you get from Decepti0n makes it imho better for mobbing scenarios (especially versus Bandits since they are very aggressive).
Of course the Legendary Ninja COM is better in raiding scenarios because of the various melee buffs, but those buffs aren’t really needed in mobbing scenarios. I keep Many Must Fall processing multiple times and I get a really quick Cooldown Rate and the ability to heal when I cloak, making it the best COM for survivability through Decepti0n (the extra +30% health from 10/5 Iron Hand is also very nice).
So what do you guys think ? Do you consider it to be a useful/viable COM ?
So long as you have to damage yourself with a Chain Lightning to get reliable roid, the L. Ninja will always be better in my mind since you’ll be using a Grog/Rubi to keep from killing yourself anyway. At OP8 I even find the Love Thumper lacking at times to get the MMF chains I desire. So since the L. Hunter gives little to no damage to roid Zero, the L. Ninja will always be better. I can kill stuff roid-less at OP8, but I can’t chain kill Bruisers roid-less.
And if you’re using life steal, Iron Hand is more detrimental than it is helpful.
The extra cooldown rate is the key here. As long as Zer0 is in Decepti0n, he is safe. Zer0’s survivability is not defined by his ability to life steal through Grog Lightnings since if you’re out of grenades (the regen is god slow), you are basically screwed.
The reason I like the Hunter COM is that you get a way faster cooldown rate, and you still have 10/5 C0unter Strike, 10/5 Ir0n Hand annd 10/5 Death Bl0w to cover your back.
P.S : I agree with you on the Love Thumper, I just don’t like it, especially on multiplayer.
[quote=“khimerakiller, post:6, topic:1551310”] … 100% top off every time you strip your shield with the Grog[/quote]Not all of us play like this though. Neither of my Assassins use a Grog Nozzle, Chain Lightning, or roid shield, for example.
My Jakobs assassin uses the Law for melee and a Transfusion grenade for slag. His focus is more of a Cunning/B0re routine (he only goes as far as Execute in the Bloodshed tree), so he typically uses melee just to finish off enemies in the Killing Bl0w range).
My Vladof assassin uses the Rapier or a bladed Hail for melee, and a Stinger or Patriot for slag (the Rapier is slag, but that 9% slag chance is rather low), and he’s got a pretty full Bloodshed tree. The bladed Hail is nice because the crit damage is high, and Resurgence plus Moxxi weapon damage help out his health, but it’s nowhere as simple as holding a Grog Nozzle and giving someone a stern look to completely refill my health bar. (It is, however, almost as simple as shooting a slagged flesh enemy to refill my health bar ).
I do have a shock Kitten, and I love that thing… so much B0re
Of all the manufacturers who don’t make slag grenades, why Vladof?
True, but my post was more in the scope of what is the best for a MMF Zero. Allegiance and Hybrid Zeros are outside the spectrum in those cases, as you more or less purposefully gimp yourself in order to stick towards a thematic build. Not say they’re bad, they are very fun and I do them myself, but you can’t really use them as a case in this thread.