Inconceivable
(I made you a salad ... out of worms!)
#1
Some of the legendary items in this game are just there to troll players. The WTF shield for example! I first found of these on my first playthrough in the wildlife exploitation preserve and immediately equipped it … I couldn’t figure out why I kept dying and it hadn’t occurred to me unti later that it was the shield. Lately I’ve been doing a lot of feeding eridium to butt stallion hoping to get something good and she finally dropped a legendary. Guess what it was? A FLAKKER! It had 1% accuracy! The worst weapon in the game. The Veruc is another one that’s useless. Most of the ammo it uses goes out in a useless horizontal pattern that so many guns seem to have. Kerblaster? Rubbish. It does as much damage as my shredifier but at the cost of 4 rounds of ammunition, fires WAY slower. It’s crap. Gunerang? Crap. I even got a Vladof pearl Stalker pistol and hate it. I saw the stats and couldn’t believe it then I went to use it the first time … horrifyingly slow projectiles so it’s basically useless.
What awful legendary/pearl/seraph weapons have you found?
GBX/devs/whoever makes this stuff threw whatever they had into the weapons in this game. The weapon variety is so large and so nutty, there’s no way everything could work. It’s more amazing some stuff does. Other items have high learning curves, they’re quite effective if used in certain ways, like the Flakker which is very powerful and there are far worse weapons in the game. Other examples are stuff like the Hail, which that weird firing pattern. Kerblaster didn’t scale well I felt but there’s explosive based builds that can use it, Gunerang isn’t very good, but there are those trick Hyperious kills with thrown weapons and it was a clever idea that was worth trying… The stalker is solid on Maya with the CR synergy and I like the fire version, but I guess you could say a lot of stuff works well on flesh, I like the corrosive Veruc for loaders because the firing pattern matches their chest hit box well. Not amazing, but it’s a workable choice.
I jus tdon’t think there’s any way you could try that many things and have all of them work in a traditional FPS, it’s likely more amazing so many of them did. I think it’s the same thing with a lot of character skills, especially Krieg’s… They tried some very unique stuff, a lot of it worked, some of it didn’t.
It’s funny how different people like different things. The Kerblaster is one of my must have guns for the Tiny Tina DLC as it kills the Skeletons at range better than most things, especially with a properly specced Axton
The Kerblaster is a workhorse with my Axtons, and its non-reflecting rounds and child grenades are also great against a certain large boss who normally reflects bullets (hi BA Rex!).
Cruddy legendaries for me would include the Cradle and Bunny. Not a huge fan of the Rolling Thunder either.
Hell, I sometimes use Kerblaster (though it was replaced with the Bearcat once I got it) to carpet bomb mobs with my Zer0. It is pretty damn good in FFYL when you can’t throw grenades. With Zer0’s high RoF it isn’t too bad.
As for the WTF, I also don’t like it, but I CAN’T WAIT to run it on Gaige on DT!
Veruc is another one that is pretty good against mobs, ESPECIALLY when using it as an AR/Sniper. By using it’s zoom you both improve accuracy, AND cause it to shoot in a 5 round burst! Due to the fact that the accuracy increases with each shot, that final burst is KILLER. Again, a Zer0 Gun build increases accuracy and fire rate, add B0re to the mix and it can tear things up! Also the pattern eats loaders for lunch.
I can’t say much about the Flakker, even after Blutfatal’s explanations, and a lot of trial and error, I have never been able to get the hang of it.