All of your critical hit bonuses will be cut in half.
It negates the sniper 100% bonus completely so this without buffs crits more like a normal pistol or smg than a sniper.
That makes these really bad on any character with a lot of crit buffs, like zer0, but not as bad on others. Although I still don’t care for them with damage vs ammo consumption.
There are also some enemies where they have been reported that the crit does not work.
Pyro Pete
Powder Monekys barrels
If there are more you know of let me know and I’ll add them.
Of all the gun types in the game and of all the bad weapon type/Manufacturer matches, E-tech snipers are by far, the worst balanced guns in the game. It sucks because they look cool and sound great.
[quote=“Chuck80, post:4, topic:1543886”]they look cool and sound great[/quote]Agreed - I give them a +5 OP buff so I can use them in combat “normally”.
Sal is really the only class that can do well with railers. He can negate the aforementioned ammo consumption problem that really holds them back.
I like the Moloko and Hybridification on Sal. Sure you’ll do better overall with normal snipers, but they are just so cool that I use them on some allegiance builds I enjoy.