Hi guys, i have a hard question that i dont know enough about to decide. Based ONLY on their skill trees, would Axton or Maya boost the damage of weapons more? I dont really care about Phaselock or the Turret, only skills like Impact and Wreck. This assuming that Axton uses Grenade splash weapons. Without factoring in DPS and looking only at sheer power, who would win? (Planning on using a legendary soldier and a legendary Siren, not sure if it makes any difference.) Thank you SO much, guys.
It’s hard to compare those two skills as Wreck depends on having a target PL- Accelerate might be the better comparison. With Maya you can also add in Mind’s Eye (although it only affects critical damage), Immolate (when in FFL) and of course Reaper.
Axton not only has gun damage boosting skills but rate of fire boosting kill skills so you could consider Onslaught and Metal Storm, Last Ditch Effort (a FFL skill) and most of the Gunpowder tree. In short as far as straight gun damage skills Axton has Impact (20% at 5/5) and Ranger (5% at 5/5); situational and kill skills like Duty Calls (25% with non-elemental weapons at 5/5), Steady (25% grenade, 20% RL damage at 5/5) Onslaught (30% at 5/5) and Last Ditch Effort (40% at 5/5).
Maya has Accelerate (15% at 5/5) and situational skills such as Mind’s Eye (25% critical hit damage and 30% melee damage at 5/5), Immolate (50% fire damage in FFL at 5/5) and Reaper (40% damage at 5/5 when a target has more than half of their health).
Based on all this, I’d say play with the one you most enjoy…
Thank you! As far as Reaper being multiplicative, is that 40% a HUGE amount more than 40% additive?
As long as you have some additive buffs behind it (like wreck, accelerate, and kind of mind’s eye) then yes. Multi buff get more powerful when there are more numbers to multiply.
Axton works in a similar way with his grenade bonuses. His grenade skills are worth more when there is more gun damage behind them.
If you’re looking at it purely from a damage per shot perspective (assuming OP8 class mods and an average build for both characters), then it would be:
Axton (w/ leg. soldier)- Impact [40%] + Leg. soldier gun damage [34%] + battlefront [30%] + Onslaught [30%] * Steady, battlefront, & do or die [65%] or [1.65]
Maya (w/ leg. siren)- Accelerate [30%] + Wreck [30%] + Leg. siren gun damage [39%] * Mind’s Eye [25%] or [1.25] * Reaper [40%] or [1.4]
I’ll stop here, because I’m fairly certain I’ve messed something up already. If you want to compare, I’d suggest taking your characters down to TVHM and testing their damage against the warrior (big stationary target with lots of phase-lockable adds and easy crit spot). Use the same weapon for consistency. See which does more. It won’t be a perfect comparison, but should suffice for your purposes.
BTW, could someone number check me here? 'm pretty bad at numbers, and I don’t want to mess up the OP.
This is very much a case-by-case scenario
Broad strokes:
Axton has more additive gun damage and they are easier to activate, it’s very straightforward. Most of them are kill skills or activate when you have your turrets out.
Maya has less, but she has multiplicative bonuses in reaper and Chain Reaction. Overall, her bonuses are a bit more complicated and involved to bring forth since they require different situations for each (Reaper requires an enemy to be above 50% health, Chain reaction requires that you are trying to kill more than one target to work (so that the bullets actually have a second target to ricochet to), Wreck only works during phaselock…
Short answer: Maya has more potential when all conditions are met, but Axton is more straightforward and reliable