The new Sal I played in THC using the Brawn tree made me want to see how successful such a build could be, as such I have made a first attempt at doing so. If it’s good enough I would like to see if it could be included in the Gunzerker Master List Build. In case the link within the doc doesn’t work here it is again:
http://bl2skills.com/gunzerker.html#514000500005055000415153205150401
Type: Misc., Mobbing
Name and link: Reverend Sal- Forever in Pain
Level of build: OP8 (edit date April 2, 2017)
Specific gear needed: yes
Difficulty level/Low/medium
First, thanks for reading this, as it is my first attempt at making a build. All of the info here is based on personal experience playing the game and not any extended dedicated testing of skill synergy- these skills just sem to make sense to me (or I just really like them).The reason for this build is that I wanted to try something different with the new VH I started with THC, and never really going much into the Brawn tree with my first Sal I wanted to see how well a Brawn based build held up the higher levels. The build is still in flux with a lot of testing ahead but as it got me here, here’s how it works…
Reverend Sal- Forever in Pain (the ‘Reverend Sal’ name comes from the fact that- to me- if you say it fast enough it sounds like you’re saying ‘forever in pain’)
http://bl2skills.com/gunzerker.html#514000500005055000415153205150401
Brawn tree
Hard to Kill 5/5- I like self healing skills and hate entering into a fight at less than full health- add to it that it also gets boosted by some of the Titan coms and it’s very useful.
Incite 3/5- reloading some of the slower firing weapons like Torgue shotguns and RL while also avoiding getting hit is a nice combination. This skill could be 5/5 if you don’t like Asbestos. Speaking of which…
Asbestos 2/5- According to Salvador’s Skills for Dummies Asbestos is an average skill; however, I do use tank and Titan coms to boost it so it is still useful in UVHM
Ain’t Got Time to Bleed 5/5- This is the first of two skills that the Salvador’s Skills for Dummies says is bad in UVHM. I took it because I like health skills but if you agree that it doesn’t do it for you go with Bus That Can’t Slow Down instead…
Fistful of Hurt- Gives you some breathing space from all the melee attackers that bum rush you and can kill weakend foes so, nice…
All Out of Bubblegum 5/5- As Sal it’s almost a guarantee that your shields will go down so why not make the most of it?
Just Got Real 4/5- The second skill that the Sal’s Skills for Dummies says is bad at UVHM but as I tend to play Sal as a face fisrt style of combat low health is a given for me- might as well get the most of my particular style of play…
Come At Me, Bro 1/1- Great for when DOT is about to take you down but in the middle of an overwhelming mob you can go into FFL before the animation is over. Not suggested to be used when surrounded by Heavy Nomads or RL Goliaths…
Rampage tree
Inconceivable 5/5- I don’t know the hard facts behind this but from listening to the Money Shot chains that were occuring this, combined with Ain’t Got Time to Bleed and Just Got real, can really boost your DPS- of course, this means you’re about one shot away from dying but hey, high risk, high reward…
All in the Reflexes 5/5- Increased reload speed is a good thing- the melee damage is a bonus (for Fistful of Pain)…
Last Longer 5/5- A lot of the Brawn skills benefit from a longer gunzerking duration so the skill is a no brainer…
Yippie Ki Ya 4/5- combines with Last Longer- more gunzerk time is a good thing…
Double Your Fun 1/1- used this to cheese Badassasaurus (with an underleveled Lobbed Storm Front at that). Why not?
Get Some- having another Gunzerk at the ready before your current one is finished? Hell yes!
Keep Firing- More fire rate and more reload speed- what’s not to like?
Gunlust tree
Locked and Loaded 5/5- combines with Keep Firing and Incite to boost reload speed even more, which is again a good thing…
Quick Draw 1/5 and I’m Your Huckleberry 4/5- I combined these two skills because I’m not sure I’m Your Huckleberry only works if you dual wield pistols. Since I finished UVHM using a slag Kitten/DPUH combo I was torn as to whether it was needed or not but I think it is. If it turns out I’m wrong or you don’t use pistols then Quick Draw at 5/5 is the way to go…
Money Shot 5/5- Because staying alive is easier if you can kill your enemies quickly…
Gear- this is the area that needs the most testing as I didn’t farm for specific items aside from the DPUH and just tended to use what I found or bought (or what I had stashed on mules from previous characters).
Guns- Rubi, Kitten, DPUH. Start with just any guns until the point in the game where you can get the Rubi. Once I reached level 60 I had a slag Kitten on a mule that I had never really used on anyone so I put that in his off hand. It still does relatively well as far as damage goes despite being 12 levels under and it can proc Money Shot chains- no doubt if it where on level my DPS would have been even better. The Kitten is a quest reward in the Mr Torgue dlc, which is the best place to get the DPUH as they are sometimes the Item of the Day in Torgue vendors. Since I never tried shotguns, SMG, AR’s, SR or RL there’s a lot of work to do here…
Grenades- slag transfusions are what I started with until I was high enough level to use the Storm Front I had on a mule. During the later stages I tried a Quasar with pretty good results- grouping mobs together made it easier to lay the smackdown on them with the DPUH.
Shields- use the best adaptive shields you can find. Nominally this would be either the Neogenator or Evolution- the Neogenator is aquired by doing the Monster Mash side quest for Doc Zed and creating Spycho or you have a chance to snag it in the Halloween Headhunter pack from the renamed Spycho at the forge. The Evolution is dropped by Hyperious the Invincible in the Capt Scarlett dlc (or you could try trading for them- buyer beware in that case…). The increased health granted by such shields all benefit from most of the Brawn health skills (this is a guess as well as JMO).
Relics- I used the Sheiff’s Badge once I got it; before that cooldown proficency relics or element boosting relics are what I used…
Class mods- Tank and Titan/Grand Titan class mods were the standard class mods except when I needed to regen ammo- for that I used a Hoarder com. The mainstay was a level 50 Grand Titan mod that was +6 Hard to Kill, +5 Out of Bubblegum- I replaced it later with a higher level Grand Titan with the exact same stat boosts to the exact same skills and at level 70 and then level 72 I switched to a Legendary Titan.
That’s pretty much it- this is still a build that needs a lot of testing (especially against raid bosses and the OP levels) with a lot of things so if anyone wants to add their opinions, observations, suggestions or more importantly, actually game play footage, please- feel free to do so!
OFFICIAL UPDATE: based on the recommendations of Chuck80 the Reverend Pain build has been changed to this:
http://bl2skills.com/gunzerker.html#550000500005055000415153205105041
The biggest change to notice in the Brawn tree is that Just Got real and All Out of Bubblegum are replaced with Bus That Can’t Slow Down and Sexual Tyrannosaurus. While I hate giving up the damage boost from AOoB the faster movement speed should help with not getting hit, with should help with NOT losing health And since Sexual Tyrannosaurus is a healing skill (and I’ve stated that I like healing skills), it now gets it’s chance to shine. I’ll be testing this out shortly to see how it works…
Also, while most of the top rated gear should work for this build I’m willing to try things I’ve passed over with other characters and even my original Sal. As an example I tested the Fire Fire Teeth of Terramorphus I got the other day and found that if you can time it to wear the teeth ‘chomp’ together it can do well against fleshy enemies at up to mid range. However, due to the slow fire rate I would not recommend this against rabid enemies or Goliaths that have lost their helmets…
Official Update No. 2
http://bl2skills.com/gunzerker.html#550000500005055000415153205150041
While the speed boost from BTCSD is nice I missed the DPS boost from AOoB so that came back. Now have a BotA that gives +44.3% health and 60% SR ammo so I paired up the new Slag Kitten with a shock Maliwan SR and tested that and a slag Sledge’s Shotgun with the shock Practicable Slow Hand against Mr. Tinder Snowflake with good results. Also now have an Evolution shield with a 71% element resistance and a 1.67 recharge delay. May be a while before more testing can be done as a real life situation is getting serious. Will continue to test the build and gear as possible…
Official Update No. 2.0
http://bl2skills.com/gunzerker.html#550000501005055000415053205150041
As suggested by @Chuck80 and @artag have moved the point from Keep Firing to Down Not Out. This should help maintain DPS in FFL scenarios (which with the way I play Sal tends to happen more than a few times ) Testing will commence sometime this weekend…