The whole farmable/raid boss thing has been quietly aggravating me for a good while. I could have posted this in any number of threads, so apologies to the OP that I chose this one. A little rant.
So, the lack of a variety of raid bosses is a nail in the coffin of the game?
BL1 had one raid boss and Craw didn’t appear until DLC3. I seem to remember BL1 selling quite well.
I had a quick look at Steam achievement stats for BL2. I know they are not directly representative of console gamers but I suspect they are still indicative of how the game is played. These are percentages of those who own the game.
8.8% got Thresher Thrashed by beating Terra (the only raid boss in the original game)
1.5% got Completionist in DLC1, therefore beating the raid bosses
1.1% got Motorhead in DLC2, therefore beating the raid bosses
1.0% got Done That in DLC3, therefore beating the raid bosses
3.3% got Make It Raaaid in DLC4 by beating the Dragons
In TPS, only 19.2% have got The Bigger They Are and beaten The Invincible Sentinel.
Bear in mind, some people who have the achievements, like me, only played the raid boss/es once as part of a playthrough, not farming them at all.
The vast majority of paying customers don’t give a darn about raid bosses. Gearbox made the effort to make bosses farmable for less than 20% of their paying customers and that’s a generous estimate. And still people moaned that Zarpedon wasn’t available. Do they not think that GBX would have done it if they could have done so without breaking the game!
The Borderlands franchise is an FPSRPG. BL1 was far more of a shooter than an RPG. BL2 brought in many new players. It also included more RPG elements. A lot of players expected TPS to be a RPG and were very vocal when it returned to its BL1-style shooter roots. The FPS contingent don’t give a flying fig for collecting weapons & gear and the tedious farming that has to be done to get them. And it’s clear from the stats that the dedicated RPGers are a minority. GBX have put themselves out to meet their needs but, quite frankly, GBX could lose their custom tomorrow and BL3 would still be a successful moneymaker for them.
The lack of a raid boss in the DLC is not even close to a “deal breaker”.