Almost certainly not.
That Celestial Crapshooter is OP as ****. If you do it right, Nisha might almost be as good as Athena.
So lets even the playing field:
Celestial Firestorm:
Burn/Electrocute Damage
Adds 5 bonus maelstrom stacks upon first damaging an enemy
+5 Unrelenting
+5 Elemental Barrage
+5 Omega Senshu
+5 Gathering Tempest
+5 Storm Weaving
Celestial Cyborg:
Fire rate, Gun Damage, Reload Speed, Mag size
+5 Rolling Thunder
+5 Auxillary Tanks
+5 Suppression
+5 Cold War
+5 Escalation
Celestial Mistake
Explosive damage
Team Cooldown Rate
5% chance to negate Vault Hunter.Exeâs cooldown when used
+5 One last thing
+5 Pain Simulator is Painful
+5 Killbot
+5 Load 'n Splode
+5 Maniacle Laughter
Celestial Handsomeness
Hyperion Gun Fire Rate, Mag size & Reload Speed
Critical Hit Damage
Accuracy
+5 Company Man
+5 Absolute Advantage
+5 Best Foot Forward
+5 Marginal Benefit
+5 Just Compensation
Celestial Huntress
Can have two servants gaining bonuses from each. Bonuses are lost only when both servants die.
+5 Duchess
+5 Valet
+5 Short Summer
+5 Frostbite
+5 Cold Advance
With the amount of elemental DoT that 9/5 Storm Weaving can generate the addition of Conduit would make Storm the perfect tanking class mod for elemental Athena. Add bonus points for Invictus because itâs freaking awesome and it deserves some attention from at least one class mod.
Dunno how well this is balanced, but I might add some more later.
Willhelm Celestial Slammer
Decreases melee override cooldown by 50%.
Increases melee range by 50%.
Bonus damage from Shock Absorbers now applies to melee damage.
+5 Fortify
+5 Man and Machine
+5 Meteor Slam
Celestial Wall
+5 Energize
Reduces max stacks of Hard To Kill to 50.
+5 Hard To Kill (Basically halves the time required to get the full effect of Hard To Kill).
+5 Kinetic Armor
+5 Man and Machine
+5 Divert Power (Overflows shields to 200% when activated).
Nisha Celestial Lawbreaker
50% Chance to not consume ammo during Showdown. Applies to teammates.
Pickpocket now steals 12 ammo, multiplied by ammo consumption per shot (for example: A gun that uses 2 ammo per shot will get 24 ammo). Ammo that doesnât fit into the magazine will go into overflow and will be able to be used without reloading.
Increases melee speed by 50%.
+5 Gunslinger (Gunslinger reloads entire magazine at 10/5 (hey, Bandit is more useful now!))
+5 Hellâs Cominâ With Me!
+5 Faster nâ You
Celestial Trickster
Unforgiven now ricochets an extra two times, for a total of three ricochets.
Enemies hit during showdown have 50% move and shoot speed reduction. They also lose 5% of their health every second.
+5 Saddle Up
+5 Faster nâ You
+5 Unchained (Stacks can now be gained three times as quickly but are also lost at a rate of one a second).
+5 Trick Shot
Celestial Assassin (Athena)
Melee attacks deal shock damage instead of NE
+20% damage when attacking from behind
+5 Omega Senshu
+5 Gun Kata
+5 Tear
+5 Bloodlust
+5 Gathering tempest
Celestial Gunzerker (Nisha)
Shots have chance not to consume ammo
5 bonus order stacks
+5 Ruthless
+5 Raring to go
+5 No pain no Gain
+5 Unchained
+5 Snap Shot
Celestial Commando (Wilhelm)
Enemies shot by Wolf take 20% increased damage
20% chance to heal 50% of health when taking fatal damage
+5 Suppresion
+5 Auxillary tanks
+5 Targeting Scope
+5 Divert Power
+5 Emergency Response
Celestial Siren (Claptrap)
+5 Maniacal Laughter
+5 Through thick and thin
+5 Pain simulator is Painful
+5 One Last Thing
+5 Killbot
+5 Death Machine
Shouldnât these be the top row? Akin to the BL2 Vanilla Leg Coms?
Imo the com for Wilhelm should be
Legendary Commando
-Cooldown Rate: +47%
-Gun Damage: +37% (could either be swapped with laser damage or Crit damage imo)
-Fire Rate: +25%
(Pulled off of Legendary Soldier lol) withâŚ
+5 Afterburners
+5 Fire Support
+5 Laser Focus
+5 Man and Machine
+5 Energize
+5 Fortify
âNow THAT is amazing!â
Also in this game
Athena is more the siren
Wilhelm is the commando
Nisha is the Assassin
& Claptrap is more like the berserker/gunzerker
I was really naming them because Athena is the good character, Nisha dual wields, Wilhelm is nothing special and Claptrap is the other one who kicks ass. And i wanted a Melee based legendary mod for Athena.
Celestial Bloodthirster
+5 Gun Kata
+5 Clarity
+5 Omega Senshu
+5 Mercurial
+5 Bloodlust
There you go.
Also and Ouch.
Wilhelm may not be your cup of tea but for others he certainly is, for some of us who donât care to just ascend and descend with stacks of maelstrom, and be a Captain America clone
Also who said Zer0 was the good character?
Iâm more inclined to say that was Krieg from BL2
Since Echoâs in Sawtooth Cauldron have Zer0 murdering innocents for Telling him to get lost when looking for his âchallengeâ.
I would love to see some more specific bonuses on class mods like some people have been mentioning.
Celestial Madtrap
+Gun Damage
-Shield Capacity
Increases movement speed by 10% when shields are depleted and an additional 10% in FFYL
Nova Shield Radius and Roid damage increased
+5 Blue Shell
+5 Killbot
+5 Death Machine
+5 Best Buds 4 Life
+5 Kick Him While Heâs Up
I like when they do that too for example 10% movement speed increase when a target is phaselocked which is from the BL2 legendary siren class mod.
Considering no extra red text or special bonus thing came with the UVHM upgrade 2 for BL2 and the Coms were Legendary versions of Existing coms.
Cat, Titan, Ninja, Killer, being examples thatâs why I doubt theyâd do it.