OH Hellborn. That meat man skill tree always ignored or undercooked by players in general. This quick guide will make into general aspects that this smoking badass skill tree has.
General considerations:
-
Investing points into Hellborn is always risky because, you are playing with fire, literally. So while you level your psycho it is always suggested to go either Mania or Bloodlust. Low level Hellborn is quite a bad idea xD
-
Hellborn is an excellent alternative on endgame and overpower levels.
-
Moxxi weapons aren’t mandatory (this depending on the trees and the gear you have)
-
It is a quite versatile tree because you can mob and raid, mixing and matching skills from the other two trees.
-
Some skills (which I will detail later) make Krieg a tank.
-
Has high synergies and benefits A LOT from elemental weaponry (especially Maliwan)
-
Inflammable shields make these skills less effective.
-
Provides free BBQs to the other 5 vault hunters.
-
Who doesn’t like to run with a psycho who rants about that?
The Skills
Number within parenthesis (+5, +6) indicate bonus points from class mod
TIER 1:
Burn Baby Burn: I’m banned from entering gasoline stations.
Increases burn damage by 7% (plus a 15% bonus when on fire) and 7% the self ignition chance per skill point invested.
Boosted by: Reaper and Torch common coms (+6 additional points); Legendary Torch and Psycho coms (+5 additional points)
Getting on fire is the main goal of the whole tree. So, we have to start by somewhere, right?. This is the starting point for getting a warm and lethal psycho to wander pandora.
Fuel the Fire: I love the smell of napalm in the morning
Boosts elemental effect chance by 40% (up to 440%) per invested point and +7% (up to 77%) self ignition chance per point invested when causing elemental effect to an enemy
Boosted by: Reaper and Torch common coms (+6 additional points); Legendary Torch, Psycho and Reaper coms (+5 additional points)
What’s better to see bandits and skags burning?, hear them shouting and screaming while they’re burning. This skill boosts elemental effect chance even more.
TIER 2
Numbed Nerves: Tank, tank, tank. Killing gently through the saands, merrily merrily merrily look at bandits how they die
Grants meatman 10% dmg reduction when on fire.
Yeah.This works horribly well when combined with Elemental Empathy. You won’t notice when a rabid bites you.
Pain is Power: What’s critical damage?, is that edible?
Boosts melee and weapon damage but reduces critical damage by a 5% per point invested (excepting sniper rifles).
Boosted by Toast (+6) and Legendary Sickle (+5)
Krieg is a psycho. We aim when throwing buzzaxes, not when spitting bullets (excepting the Hornet).
**TIER 3**
Elemental Elation: I like my steaks BURNT
Stack-based skill (max 20), boost mag size (by 1%, max 11%) and fire rate (by 0.5%, max 6%) per invested point.
Boosted by: Toast (+6) and Legendary Torch (+5)
The enhanced fire rate and mag size grants you the ability to tank enemies better and therefore, bring them down better.
Delusional Damage: I feel burn (shanananna) I know that I burn (shanananana)
Grants the chance of getting on fire by ALL elemental effects (slag, corrosive and electric).
Want to get the benefits quicker? SHOOT THEM!!
Fire Fiend: This party is on fire (literally)
Melee attacks have the chance (+10%, max 110%) of setting enemis on fire, boosts weapon accuracy (+10%, max 110%) and reload speed (+7%, max 77%) when on fire.
Boosted by: Toast and Barbarian (DLC4) class mods
I PUNCH FIRE INTO MY ENEMIES. Combined with Elemental Elation, works excellent when rampaging with a Hellborn-Mania build
TIER 4
Flame Flare: Okay, gimme one with diesel, gasoline, lighter fluid and a touch of turpentine
Increases burn effects duration on meat man (+20%, max 220%) and the chance re-igniting enemies (+15%, max 165%).
Boosted by: Legendary Torch (+5), Torch (+6) and Slayer of Terramorphous (+4)
This skill is a double bladed weapon. Sometimes can help you a lot (90%) or just give a DoT so strong it could kill you (the remaining 10%). I run with it and it is quite helpful.
Hellfire Halitosis: Colgate bunny was my meal last night
Melee override skill. Krieg spits fire instead of hitting with the axe.
Well. This skill sucks, so isn’t worth of investing points in here.
TIER 5
Elemental Empathy: Your life is mine, you burning bandit scum
Krieg heals himself +5% per point invested (max 25%) when enemies are under an elemental effect.
One of the skills that make Hellborn Kriegers badass. Stealing health from enemies. Makes meat man stupidly tanky. Doesn’t need any explanation.
**TIER 6**
Raving Retribution: THE VOICES SAY EMPTY HOLLOW AND THUD
When on fire, Krieg shoots homing fireballs to the enemies when they damage him. These fireballs are able to ignite them and trigger all the skill meat man has (Elemental Elation, Elemental Empathy, Numbed Nerves. Pain is Power…)
Oh, Raving Retribution. Well known for its cut off rants, but also because gives a lot of benefits without the need of shooting your enemy.
The Gear
Which gear synergizes well with the Hellborn tree?. Easy, if it spits fire, slag, shock or corrosion damage, works nice. If they have an unusually high DoT chance, even better. This list gives some suggestion of gear by brand that makes great synergy with this skill set:
MALIWAN:
-
Weapons: Hellfire, Pimpernel, Rubi, Bad and Good Touch, Crit, Florentine, Grog Nozzle, Norfleet, Thunderball Fists, Infection, Plasma Casters. Normal rarity weapons (especially snipers) work wonders as well.
-
Shields: Flame of the Firehawk
-
Grenade Mods: DLC4 Spell grenades.
VLADOF:
-
Weapons: Kitten, Hail, Infinity. Purple and blue grenade mods.
-
Grenade Mods: Storm Front, Fire Bee, Pandemic
DAHL:
-
Weapons: Teapot, Hornet.
-
Grenade mods: Bouncing Bonny, Crossfire
BANDIT:
-
Weapons: Slagga, Tattler, Tinderbox, Badaboom, Sawbar
-
Class Mods: Toast, Torch, Reaper. Legendary Psycho, Torch and Reaper.
HYPERION:
-
Weapons: Interfacer, Butcher, Conference Call, Plasma Casters, Lady Fist, Longbow, Slow Hand, Heartbreaker.
-
Grenade mods: Quasar
JAKOBS:
-
Weapons: Twister
-
Shields: Rough Rider
TEDIORE:
-
Weapons: Baby Maker, Avenger, Blockhead, Omen.
-
Grenade mods: Fastball
RELICS:
-
Elemental relics (both purple and Bone of the Ancients)
-
Stockpile relics: sometimes, Hellborn Kriegers can be pretty bullet consuming.
-
Health relics: all rarities as the Blood of Seraphs and that eridian relic whose name i can’t remember now xD
Yes. Hellborn Krieg can kill loaders.
So far so good. This simple guide may have some errors and I may have forgotten some stuff. Please let me know