Ever wondered why it is that 2 different slot machines very often come up with the same symbol patterns when they’re played at the same time?
The simple answer to why is pretty straight forward… computers can’t guess.
Random numbers can only be simulated by the software asking the system clock or software timer for its value at that exact moment, and then running that result through a bit of math to get a value that the software (game) can use. Once it has that value it compares it to rules, like if it’s between these 2 numbers… give this result, or if it’s between the next sequential set of numbers… give that result, and so on. Because these timers are not slow, the end result of all this looks like a randomly picked number.
But random they are not… because two of the exact same timer results will always give the exact same fake random number result, and because the timer runs in sequence like a clock, two nearly the same timer results will give you two fake random numbers that are also nearly the same. This is how we game the RNG… by throwing almost simultaneous requests at it to see what happens.
When you play a slot machine, after the result, you can see the point where it’s timer resets for the next play if you have your cursor on it. When your Eridium total pops up in the lower right corner of the screen and the ‘pay to play’ message comes up is when it resets. This can be used as a marker for when to start counting (or timing) to pin down one or more sweet spots in the timer results… sweet spots that yield favorable results, of course.
I know from previous observations that a sweet spot for 3 of a kind sits somewhere between 3 and 4 seconds after reset. I start one machine and then the second one very quickly afterwards (about the same tempo as a left mouse double-click). This is to reset both timers at close to the same timing, assuming there’s no long audio clip that delays the reset. It resets and I count to 3, then start both machines quickly…
Blocked… somewhere right around that 3 second time the results give fleshstick as 3rd symbol. The fact that both machines show him in the 3rd means I hit a deliberate miss at that time slot. I try 4 seconds next…
Same thing… Cherry block in the 3rd, but my timing is better… the first and second are only one symbol off from each other. I back off from 4 seconds to about 3.75 seconds…
That’s more like it, but the fact that I cant even tell how far that right machine under… or over rotated that last wheel means I’m still not there yet. I try just a tad more than 3.5 seconds…
Hit! double 3’s… that’s what I wanted. Looking at it, the cupcakes on the left machine over rotated by one symbol because that was the 2nd machine started… so I shave just a hair off that time, right around 3.5 seconds and start the left machine first this time…
Yep, exact opposite… this time teapots on the right went one symbol past. I stay at the same time but start the right machine first again…
Left side over rotated… this is getting predictable. I must be right on the sweet spot but not getting either the first or the second machine started within that little time window I’m shooting for.
Cleaned out backpack for room and tried again… a couple misses and after that…
My timings off now… still got both machines in the triple symbol time frame but I fumbled and the right one got started late. It’s ok this time because that’s a Storm Front
![:grin: :grin:](https://emoji.discourse-cdn.com/twitter/grin.png?v=9)
Nailed it! 3.5 seconds
OMG! What a time to miss. Right machine went first… just a microsecond too late for that left machine to hit all 3 in the triple time slot
![:flushed: :flushed:](https://emoji.discourse-cdn.com/twitter/flushed.png?v=9)
Found the sweetspot again… not easy to do when merely counting to yourself.
Note: My 3.5 seconds may not be the same as other peoples, I’m counting 1 exactly when the Eridium total flashes. Who knows, it may be possible to stopwatch this stuff and peg specific symbol times as well…
Now THAT would be cool