what if every manufacturer had a different kinds of melee weapons something like
Torgue = hammer or mace with explosive damage on hit
Tediore = tomahawk or throwing axe that explode
Vladof = sickle that strike extremely fast
Maliwan = katanas that do elemental damage or fans that have a cone of elemental damage
Jakobs = ???
Dahl = ???
bandit = buzz axe
atlas = Xiphos probably
Hyperion = rapier that have high accuracy and rely on precise strikes
sorry if there is bad English i typed this in a hurry
Going to move this weapons and loot chat for you.
woops
All good!
Mmyeah…This idea has been kicked around since Borderlands 1. It’s not without merit, but I think it would add another level of complexity that might not necessarily be desirable. Early iterations of BL had armor parts, which worked, but gbx found that game testers were spending more time dressing the toons than playing the game. I think this might lead to a similar situation. I could see it working better in a game that didn’t have guns. Mediavelands, anyone?
it just feels like they would fit in borderlands it has worked in other looter shooters
Well, you’re taking about Mordecai. I know that much.